i have troubles figuring out where enemy is comming from, i died way too many times just because of that, please, show enemy and friendly spawns on the map, thanks!
after playing for about 3 hours on every map, i have pretty much figured out the spawn points on all maps. Note that on any non-invasion/assault map, they regulary switch around which side you spawn on, allowing you to learn the spawn points of both sides. Too much information like that does somewhat ruin immersion
I dont agree about showing enemys on the map. i would only agree on showing the spawn but thats it you can tell where enemys are if your team put markers even if they dont its pretty easy too see where players are, in the building its kindve hard but anywhere else its pretty easy.
thats something you learn by playing.
after a few rounds you know where they spawn and or where its the usually path for bots to follow.
isnt that hard. just play few rounds and you get where everyone spawn on map A, B C and so onâŚ
yes, but its confusing as new spawns appear
Look to wherever the bots are shooting and spam grenades
On a serious note, I donât want the map to show where the enemies are. People will start shooting blind and throw grenades. And since the bots follow you around, that means whole cluster of opponents die in an instant due to someone sitting behind a log and shooting by looking at the map. This will also make Engineers the most important troops in the game as they can build barriers where you can hide. Completely takes away the authentic feeling of the game.
i said just to show where the front is (which direction will they come from - AKA show spawn)
Instead of showing spawns why not show âfrontsâ instead?
Well if you very keen on such an info, the teams could spawn at either of the side as long as it is not invasion or breakthrough, at the start each team has 2 spawns that wonât change regardless of the flow of the match. with each zone capped, the defending team would get close spawn point to it regardless of which cap it is. while playing on each side just screenshot the spawns & you got yourself the info.
Speaking about the spawn points that are tied to a cap zone, it is ok to have such spawn on the cap to your default starting point but really give an edge when it happens for the other spawns, I want to explain in details what I mean but donât have the screenshot for illustration as text wonât be enough to fully explain it.
showing enemy spawns would make spawnkilling very easy
spawns are moving if you havent found out yet, and im on about the display of direction, enemy is comming from
The spawns are generally the same. The domination map has two base spawns for each team. It then has a closer spawn if a team holds a point. It takes one match to know spawn locations for a side. Showing spawn locations does absolutely nothing that looking at the map doesnât already do.
yeah, but game would be better with adding a hint of where enemy could be comming from (their part of the map)
why not?
this is really something you just have to get used to, honestly. The maps are not that complex and there is only like one or two places the enemy really comes from
I donât care for spawn camping.
Well if you want to move from the spawn and play the game you should -.-
Seriously, show enemy spawn?? LolâŚget used to it
Only for small pp who wants to show enemy spawn & have a crosshair (jk no offense)
I have died way to many times without being able to see the enemies, lets give everyone wallhack!
I have died so many times without being able to shoot, lets give everyone aimbot!
I have died so many time due to relief - let us fly!
I have âplaceholderâ, please give me âplaceholderâ.
What a bullsh1t
Get used to it budâŚ
Honestly I want the dynamic spawns back. They game a much more interesting flow by allowing you to spawn near the far point if you had control over it in conquest. That way there is much less âteam A has A, team B has B and they fight over Câ moments.