Well here we go again, it has been quite a while but shotguns are still magically useless past a few meters so they are outclassed by even the second line rifles. Can we get at least a 40m effective range for shotguns?
So at least it may have its own use case that is not entirely outclassed by a free rifle that comes with every new soldier. Thanks
This is basically a range from a rally to the objective.
So shotguns would become basically a delete button in fights for the objective.
A bit too much I’d say.
But overall I agree. Shotguns aren’t really a good alternative to other weapons.
Agree with this one. The only good shotguns as of now is browning auto 5 in the Pacific and double barrel shotguns. Pump action ones are difficult to use sadly.
40m is the effective range of a short barrel shotgun with 00 buck shot rounds, which is what you would see as a combat shotgun, you would expect longer ranges from something like the toz-b which is a hunting shotgun with a longer barrel.
Anyways with 40 meters effective range they would be strong at close quarters, but probably not as strong as flamethrowers. So I think they would be fine.
I just put the real effective range of shotguns. Which is half of the range shotguns used to have in the old days, they were not a problem back then, so I doubt that this buff would make them overpowered.
Having too much range makes them overpowered. As is, I use them a lot. They seem fine to me for the most part. They take a moment to aim but if your shot is on target, the enemy is dead up to 25m.
They do significantly more damage than even bolt action rifles at close range, which is their intended purpose, and can even drop a full health player with vitality.
If ANY change were made, I’d say buff the base damage a little bit and increase the spread a little bit. (Once you upgrade them, the spread gets extremely tight, which is great for longer range, but actually hurts it a bit at closer range, where it is supposed to be doing its best.)
I think that within 15 meters, 5 or more pellets hitting a target should insta kill them, no downed state and no hitmarkers, just setting their hp to 0.
I’d say make them all fire magnum buck 6-12 pellets each shot that do pistol like 5 damage each. Just tweak the dispersion for balance, so start with at 30m 3 pellets hit that downs or headshots soldiers.