If they’re gonna add such things I have an idea to fix that get rid of the pistol and your melee weapon then you can have a side shotgun and a rifle
Maybe, I like having sidearms, it would just be interesting to see different choices like that.
But I fear allowing a shotgun in every soldier might be chaotic as it would give every soldier CQC capability.
I don’t see a problem giving snipers the ability to defend themselves is a great thing in my eyes if I have to give up my pistol and my melee weapon fair trade
Exactly what I’m saying. I think it should be an option in the squad upgrade menu and it can only be done to certain classes, like snipers. So players would have to choose between carrying a pistol or a small shotgun as their sidearm.
I don’t think all soldiers should have the same option.
… They DO have the ability to defend themselves though. Sidearms, melee, and AP mines.
For this to be the case, they would need to make the sidearms able to be used when DBNO, to defend yourself as you crawl to heal.
I think they mean when your position is discovered, not all of us can whip around an no scope.
Agreed, although what does DBNO stand for? Is that just when you’re downed in game?
Down But Not Out
Allowing smgs or shotguns on combat engineers if they are added would be great.
If you did make shotguns realistic there wouldn’t actually be much of a place for them. Shotguns in games usually fill the archetype of close-range one-shot kill, but bolt-actions can do that already and giving shotguns a tighter spread would make them about as effective as a bolt-action in close quarters. A realistic shotgun in a somewhat realistic war shooter is realistically underpowered. There’s a reason shotguns aren’t really mass-issue weapons, an SMG or a rifle would be better in nearly every situation.
But they are my brother is a combat engineer in the marine corps and he is the one in his squad that use shotguns for breaching buildings and obviously it is good at what it does, or they would not be using Benelli’s
They shine in the real world at close quarters and are still effective at some range 60 meters but the shotguns in game are good at nether in the game you practically have to be a meter away to get a kill
agree shotguns need a buff
otherwise I just don’t use them because in my experience they underperform compared to other weapons in the game
would also add pistols to this, they feel so bad, and they shouldn’t in a ww2 game
That’s an overstatement, shotguns are ok in the game if you know how to use them. They just need to be a little better.
The auto 5 in particular can cause serious damage in those tight buildings in the Pacific. Gonna be fun in Normandy bunkers soon.
I think that the amount of damage that other guns must deal to down enemies should be fatal when dealt by shotguns, since a severe buckshot wound might be too nasty even for magic game med kits to fix. Also they should add shotgun dismemberment
Why not use assaulters though?
Or flamethrower squad as imo this is the “combat engineers” squad.
Use stalingrad german enginer squad after the merge fully stg44 equipped
There should be some more perks for handling shotguns.
And it’s best if the music from doom started when drawing a double-barreled shotgun.