Schiessbecher Kar98 Grenade Launcher Suggestion: Spawn Loaded

Greetings

I wanted to bring attention to a small detail regarding the rifle grenade launchers in the game.

If you get a rifle with a grenade launcher you have to wait to load the launcher lug, then you must also load a round into the lug.

I feel that the time it takes to do this, and the weakness of the grenade, makes this feature somewhat undesirable and ineffective. By the time you load the lug and grenade you could have fired 10 rounds (10 potential kills)

I was hoping that we could see the grenade come pre-loaded into the lugs so that they can be more quickly used. Especially with how the ‘Time To Kill’ with a single bullet would be far more easier than using the grenade launcher in whatever situation you’re in.

Thank you

3 Likes

I agree, and it shouldn’t be an issue, since if you load the grenade then remove the device, the next time you put it back on it is already loaded. Just a Quality of life fix

4 Likes

i disagree, it’s always best starting without the grenade already loaded.

first of all, from a technical aspet, no one ever did that. ( safety reasons )

second of all, if there is someone very far, he will most lshoot you and kill you. while you can’t return fire because you have the grenade installed or you are trying to unload your grenade.

that’s why i think it’s best if you load it while you are behind cover and use it to kill people at first/second floors, soldiers inside bunker, or large blob of enemies.

but that’s what i think.

3 Likes

I mean, I do agree with most of it, but the problem is, that you already have a normal grenade and the rifle doesn’t provide any advantage over that. I will 100% rather use a Gewehr and throw a grenade with a single button then wait 10 seconds for one that also replaces my main weapon. There is just too many downsides to using it at the moment.

1 Like

Or rather no upsides*

debatable?

it’s matter of opinion and gameplay.

well, that’s up to you actually.

and again, it’s debatable.

debatable because considering the K98 with grenade launcher or any other faction weapon that has grenade launcher, gives you the ability to replace that grenade with an explosive tnt. using those 3 grenades, i can clear out as said before, bunkers, enemies in windows, blob of enemies.

other aspect, it explode on impact. which it’s very usefull. saving you time instead of cooking grenades. and that’s why it takes a bit of time changing the barrell, and load the grenade. i guess it’s a good trade off.

not to mention, as a rifle man, sometimes taking cover or engage at longer distance allows you to make that action.

that’s why i think it’s effective. but it’s matter of gameplay style and opinions.

but nontheless, it’s not weak as you might think or want to make the others believe.

I mean as you’ve said, it is indeed debatable and the fact that it explodes on impact is indeed nice but that’s where it ends. I’m not gonna bash anyone for picking it or having fun with it, but objectively there are much better options. You are sacrificing a proper weapon that will give you about 15 kill per life (gewehr, FG 42, even MAS or Mannlicher) for the small possibility of finding yourself in a situation where you need an instant grenade, have 10 seconds to actually equip it, just to get 5 kills. Not to mention the moment you fire it, you will most likely get slaughtered by any survivors as you have wait for the soldier to put away the launcher lug. Just cook an explosive pack and throw it in a house and you get the exact same result without the wait time and without the main weapon sacrifice.

1 Like

I don’t understand how MAS (which is the worst rifle in the game in my opinion) or Mannlicher are objectively better than Kar98k with grenade launcher. All of them are the bolt action rifles and work in the same manner. But Kar98 allows you to bring 3 more explosives into battle, that can be launched at the great range (better than any handgrenade, even with perk), require no grenade cooking (you are very vunerable when doing that, no possibility to shoot back and chance for exlosion when someone hits you), and are more precise than handgrenade. Not to forget that since grenade launcher projectiles no longer take place in inventory the weapons allows you to have 3 free explosives without sacrifacing the space for other type of grenades, like det packs or smokes.
Overall, it all comes to the personal preference, but saying that grenade launcher gives no advantage is simply unfair.

One aspect I think is important to remember is that you can load the lug, place a grenade inside of the lug, and unload the lug. Meaning you can run around currently with a loaded grenade lug as it is. So it makes no sense not to have the grenade loaded initially, unless you want such realism that you have to spend all day unloading the grenade before removing the lug which would be ridiculous.

I had all 9 of my soldiers equipped with the K98 grenade launcher once I unlocked the 445th infantry regiment. I attempted to use them for a long period of time in a variety of situations because it was something I was excited about, but there was never a situation that it helped me at all. In fact it primarily it got me killed or wasted time that I could have been helping my team. A real disappointment. Currently it was more of a ‘for fun’ component of the game, not something that will actually help you in the match. Especially against competitive players.

You can call in an airstrike on a single position with a variety of explosives about the same potency of the grenade launcher for most of the entire match. A grenade launcher that takes 10 seconds to load and at MAX can kill 3/4 people if they’re sardined long enough for you to take advantage has probably one of the slowest times to kill in the game at the highest risk. Then you have to unload the lug from the rifle to fire and cannot re-arm the grenades from an ammo box.

It is irrational, in my opinion, to look at the time to kill, the small blast radius, and the disadvantages of using a grenade launcher in the face of how the game operates in other fields and say that it doesn’t warrant even a slight buff. Especially when you have other countless better options to deal with your opponents. Using the grenade launcher is actually costing you valuable resources, primarily time, that should be put towards aggressive play.

I don’t think that having the lug coming pre-loaded would cause any downside to the game, and I firmly believe that the majority of the player-base would appreciate this. As far as historical accuracy goes there are a lot of historically inaccurate aspects of the game but it’s what makes it fun just the same.

TL;DR: The grenade can be loaded into the lug then unattached (still loaded), so historical accuracy is irrelevant and having the grenade pre-loaded unattached is already in the game. The time to kill with the grenade launcher exceeds practically every other option available. The time it takes to take advantage of using the grenade launcher is much too long for you to achieve it’s potential and leaves you far too vulnerable. To use the grenade launcher currently takes time and effort that robs from the experience and your ability to be of use to your team. Even if you achieve the opportunity to use a grenade launcher, the explosion radius is incredibly small and won’t wipe a squad unless you’re extremely lucky, meaning you’re just asking to be killed if you aren’t dealing with fish in a barrel AI or incompetent opponents.

It is only rational that these adjustments be made to the grenade launcher if this device is to be a viable option at all.

The grenade model ingame is the shaped change anti tank rifle grenade, it should be able to destroy most moscow tanks ingame.