when i got ZH i had it everywhere but soon got bored of it, now i have it only on engineer and AT gunner soldiers, im damn glad its in campaign and not some premium squad , that it actually appeared ingame and i have a chance to shoot semi auto from my country, now im giving back good old Vzor.24 and Pre war Kar-98, i use G33 more than before, it just needed a time to go back to the roots, 5 star soldiers with fulls star bolts isnt that downside, its luxury only veteran can have so why not enjoy… MKB is supposed to be quite rare weapons , i usually dont like sniper squads i hate playing them cause i dont camp much (but when i do its obvious meh ) but this gun gave me new perspective on snipers though i dont want be overplayed with it, G98 is something i play often now
Ah… The Vz24. It simply is my favourite axis rifle hands down. The 15 stock damage, great accuracy and great bullet cycling speed makes it one if not the best (non scoped) ba rifle axis can get it’s hands on. Like you I don’t use semis, as quite frankly I find vz (and kar with attached boom device) vastly superior.
You are a man of culture.
Depending on campaign, I have between 40% to 70% of my troops equipped with BAs still.
Sure, it can at times handicap my performance when I am clearing rooms or up against Automatic fire spam, but there is nothing more satisfying to me in game than killing with BAs.
Do they need buffs? Who knows. They have good places on maps that give you long fields of fire, not sure what else I would do for them.
im experimenting on long range with mkb-35, suomi kp-26, beretta m38, BSA thompson, M2A1 carbine with mixed results frankly, but its something new, though i usually did long range with premium squads since sometimes you just have to … but mounted , and for example like MP41 wasnt all that useless at it
Normandy and Berlin are my semi spam campaigns, while Moscow and Tunisia I use primarily bolt action rifles.
This is simply because some days my brain just craves bolt action rifles for some reason lmao.
well long range for smgs i would say are 100m while long range for rifles are 2-300m so bit of a difference But the 35L is pretty decent at long ranges to when single fire tapping it. Beretta works to but i like that one more in close up to 25m
yea well SMGs just eats ammo for its low hit power with that distance , thats why i have ammo pouches on certain assaulters that has the weapons i mentioned above , Schmeisser 36 is also great at distances, its very precise even while standing for its low rate of fire
oh havent tried that one yet
Bolt-action rifles are fine and not need any saving. They are early war guns and then replaced from semi-autos etc as you progress in a campaign just it was irl. Maybe some campaign like Normandy need to move the first semi-autos a bit higher in the tech-trees but otherwise they are fine
I believe that battle in enlisted is also about ethical behavior, i mean it doesnt feel ethical to me to go into battle all the time with full autos on all squads or semi autos, yeah its fun but now always, enlisted as game allows it which is cool, player can try out how would it feel to have squads armed to teeth with such weapons, but then there is also your opponent that must suffer this cancer, adapt and fight you also with auto guns, which ends up in funny allegory where soldiers jumps like a goats with machine guns while shooting ,that is sometimes entertaining, but not historically accurate.
Right now i consider enlisted to be Fun to play game rather than historical, though new historical mode or new rooms in custom battles should appear where player would have to meet certain Bolt action rifles ratio equipped in squads and other requirements such as limited explosion pack, to be able to join and fight. Ofc it might running along current system that is also very entertaining in its own way however idk if there is any matchmaking mechanics ingame.
100%.
Just like (yes, I’ll quote it again) red orchestra. All special classes were limited greatly (2 sniper per team, 5 smg guys max, 2-3 engineers, 1 commander, infinite number of riflemen). Was very, VERY fun and I’d welcome a new historical mode such as it, without removing the current mindless fun with automatics mode.
Although for me, using bolt actions isn’t for an ethical reason, I genuinely find them WAY more powerful than semi autos since the unrealistic rof nerf. Right now semis are merely sidegrades to bolt actions, one that is more forgiving for those having trouble to aim… but my aim is relatively good (thankfully)
bolts are old tech and i just love that
that mode might be worth a topic
and berdan 2 should have much more larger cloud when shooting
Not old… Vintage.
A gentleman’s tool. A little bit like swords.
Ahah Berdan is hilarious. It’s doing a smoke trail instead of a cloud. Such a grrat gun
yup i miss bayonet on it
No army used a standard semi auto pattern in ww2 other then the US, all other nations had their semi autos in the hands of either specific units only. The K98, Enfield, and and the Mosin all saw use from the the start of the war to the end of the war as their nations respective standard rifle.
Honestly I think the best ‘fix’ would be to have some later on bolt action rifles with either better effective range, stopping power, or bolt speed. So it becomes a matter of choice, do you want the slower stronger weapon or the faster weaker weapon. At least if we want to look at this like a game which we should.
If we wanted it to function like a simulation or even semi authentic squad construction we would need to see the entire squad system changed to be more historically accurate which seems outside the scope of what the devs are going for.
They could improve Bolt Actions by adding the bayonets to the 1903 and K98 in Tunisia giving them a better chance at cqb
Getting BAs and SAs only works by restricting autos. Everything else is either placebo or over-nerfing.
I know the historical pattern which was mainly due to industrial/material constrains. Semis were supposed to replace bolts (as USA did). So since this is a game it is fine imo to be just like that. Unless you make all semis useless like the M1 carbine for example bolts would never be better or relevant after you have unlocked semis. Also forcing specific number of bolts in squads like some people had suggested from time to time will just add frustration to the game with no benifits
only 3 nations had plans on making semi autos as standard issue with only the USA succeeding in it. the other two nations were russia and france; russia was almost successful in it if it wasn’t for barb while france made the MAS-36 as a stop gap for their semi auto to be ready for mass production