I’ve been really bothered by this pathetic safe area system. I don’t understand the logic behind an entire squad suddenly succumbing or a tank exploding on its own just because it’s not in the area the game wants it to be in. I understand that in some cases, players would camp if this system didn’t exist, but instead of having players outside the safe area explode and dematerialize, why not implement a system where they can’t shoot, throw grenades, or call for airstrikes? It’s something so simple.
*Translation from Portuguese to English by Google Translate.