I wanted to make a mod on the map using the left and right banks. It turned out that the right bank is not finished not only from the visual side, but also the navmesh in this part practically does not work. Therefore, if you want to do something in this part, refrain from this idea until the developer fixes the problem, otherwise you will lose time, like me.
UPD:The left bank in the area of the power plant is also not operational.
You need to put rendinst under the map to make it work. I put some hangar floors
This is odd indeed:
But yes, placing RI under the map fixes the issue.
But will create enormous navmesh
I checked, it didn’t work. The area near the bridge and up to the church is still playable, then there are glitches.
Please elaborate
EDIT:
So i put terrain_patch below the map and this happened:
Looks like there is a limit on maximum navmesh size of some kind.
I posted monastery floor, I’ll try your version later.
lol the snail had its influence spread to its developers - they become slower and lazier (just kidding lol, i appreciate their work)
the mesh can of course be restored, but in this way the weight increases and productivity decreases
Yeah i also dont like how the mod becomes bigger. I had plans of decorating the unused parts and making it a map but now i think it is impossible due to the large size