Throughout its development, and event after its release, the Russian Civil War mod that I recently released has had many problems, from fatal exception errors, replays not working, and soft locking.
It seems as though this mod is broken, or that something is wrong with my development.
I am going to try and attempt to explain what the issue is with this mod, and if it is possible for me to fix it fully.
The issue with this mod, is the amount of stuff I put into it. From custom squads to entities in the map, there is too much stuff, and recently, that has caused the game to completely soft lock whenever it tries to start up this mod.
The second problem is with the map I chose, the Moscow Autumn map. Sometimes in that map, I will remove entities in the editor, but they show up in the game. I have used scenery removers to get rid of this problem, but those take up memory space.
The Moscow Autumn map is also bugged with buildings, which needed corrections, taking up memory with it.
I don’t want to remove anything, as I feel that if I do, it will ruin the experience and take away from the mod.
Maybe this issue will get fixed in the Rzhev Update, but I’m not sure. I I’ll submit a report to Gaijin about this later, but not at the moment since I’m on vacation.
My new plan for this, is to create a Russian Civil War map in the Moscow Winter map, which is much more stable.
Anyways, if anybody has any thoughts or suggestions, feel free to reply.