Rifle-grenades need to be limited before they do serious harm to the Pacific Campaign

Played a match against a team full of high-rank players. At some point all of them used squads equipped entirely with rifle grenade launchers. It was extremely annoying. I kept getting exploded out of nowhere all the time before I even reached the capture points.

I can’t blame people for doing it, I end up doing the same in Tunisia. It’s not even intentional, you just get drawn to it, due to how much easier it is than playing the game in the regular way. It works no matter what, and just blowing up people with one click is still a fun experience. However, it’s terrible for the game’s balance, extremely irritating for the people on the receiving end of it, and ruins the gameplay experience. If matches become a contest on which team can throw more rifle grenades at the other, with the least amount of skill/tactics possible, then the campaign will be quickly ruined and people will stop having fun playing it.

Once most players reach the levels for unlocking rifle grenades, this will become a real issue. So it needs to be fixed beforehand. Doesn’t matter how, but they need to be nerfed. Reduce them to 2 per soldier, or make it impossible to equip a backpack slot or 2nd weapon while using it, or add a minimum range before the grenades can actually explode. But the best (and desperately needed) fix would be to limit a certain amount of the same weapons being used in a squad. Rifle grenades were used historically, but it makes no sense for a squad of 9 people to be fighting exclusively with rifle grenades, just as it doesn’t make any sense for a single squad to be using only elite-tier FG-42 rifles!

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I can also add that the rifle grenade exploit works great in Tunisia (and, by extension, the Pacific) because of the lack of automatic weapons on this campaign (which is a good thing by itself). While on other campaigns there are better alternatives than using rifle grenade squads, in Tunisia/Pacific not so much. Plus, on the other campaigns, you’re more likely to get shot by automatic weapons while you’re out there reloading your grenade launcher, making it less effective. All of this shows they need to be nerfed, but not by adding more automatic weapons, but by limiting the possible usage of rifle grenades.

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Haven’t ran into anyone with rifle grenades in the Pacific yet, but like pretty much anything in this game they can be exploited.

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grenade spam, grenade launcher spam, flamethrower spam, kamikaze spam, tank spam, AA spam and etc. There are manythings that are can be exploited.
But the problem is, these exploitations often connected with other serious issues… For instance, in Pacific, Japanese spam grenades as well as grenade launchers, but really this is a result of low ttk of its auto/semi auto weapons as well as tanks. You simply can’t find something that can combat the barA2, and yes, also Thompson. The other example i can think of is kamikaze. Yes, it is mainly a result of game mechanism, but we should also think about the issue of balance in vehicle as well as grayzone camping tanks (like jumbo and tiger).

So, generally, these spams are serious issues for people really want to have pure gun fight. But in the current circumstance, it would be still preoblematic (from one issue jumping to the other) if only some specific ones are fixed. All the issues connected with these should also be addressed and resolved.

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They need to just revert some of the buff changes they made to grenade launchers like in the patch where they made it to where your soldiers already had the grenade equipped on the end of the grenade launcher when switching to your grenade luncher. Changes like that made it so easy to abuse grenade launchers…

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How do you know it’s a rifle grenade and Not a mortar round ?

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Rifle Grenades are fun-fun-fun in the Pacific.

Put them into windows or under shacks as you attack points, they’re just another part of the game.
Everyone wants everything nerfed these days, much worse are Tanks sitting back in grey zones and snipers picking you off from afar. At least Rifle Grenade soldiers have to be at the pointy end to do their thing. Why don’t we nerf Flame Throwers, AA’s while we’re at it. Fair suck of the sauce bottle, let’s get real.

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I feel like…so many of these threads about nerf this or change that happen because of one particularly bad match, and we as humans need to pinpoint some exact cause as to why we lost.

Rifle grenades are fine, and perfect where they are.
Sure some people will spam them, but even if they have a 9 man squad equipped with them, they can still only shoot them one at a time, and I can easily chew through most of their squad while they do that.

There are so many more important things to be addressed in terms of Balance and mechanics than these.

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:clap: You sum it up perfectly, much better than me. They have only a few grenades anyway.

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You seriously saying they don’t need to be limited? Every high level player I come across in the Pacific is a noobtuber. The #1 place in the team is always a noobtuber, and they are #1 because of their noobtubing. It is op, requires no skills, is extremely frustrating to be killed by, is ahistorical since rifle grenades weren’t so widespread in ww2 and it ruins the game experience.

I wouldn’t mind rifle grenade launchers being completely removed from the game at all. It would do NO harm to the experience. If not, then at least make it like before the buff, where you had to manually reload each grenade and it was slow, and only give 1 grenade for each launcher.

Git gud

I am absolutely saying limitations are pointless for them.
They will make one trooper somewhat dangerous, but you have to be really clustered up before it becomes a serious problem.

And using the Ahistorical argument is hilarious considering how much of this entire game is.

To say no skill just shows how much of your post is ranting because it killed you , and your mad, and you want it gone.
It takes a good player a lot of practice to learn how to lob and kill from angles , to get it in doors and trenches from range because of the small blast radius.

They won’t take it away, its an actual part of proper equipment for all armies. If anything we are lacking some of the more interesting grenades available to these launchers.

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