Reworked conquest

This is my idea for a better conquest mode

First conquest mode shouldn’t be done on the map where the other mode are, but on a generic map especially made for the mode

  • Generic European city for axis Vs allies
  • Generic Eastern European city for axis Vs soviet
  • Generic Asian harbor city for allies Vs Japanese

Second it should have 10 points to conquest and who divide the map in two side, Faction A and faction B… At the start of the battle both side start capturing those points who once captured act as new spawn zone

The entire map should be filled with open buildings for give player explore it and heaving fun with a bit of true urban combat, also the number player because of the big dimensions of the map should of 15 in both team

  • 3 tank
  • 1 cas
  • 1 figther
  • 1 plane slot who can be occupied both from another fighter or CAS plane
  • 9 infantry squad
9 Likes

Also capturing points should open spawnpoints near them. Currently conquest relies too much on rallies

5 Likes

I suggest Singapore for Allies VS Japanese. Go from the jungle to the harbour.

Generic European city, how about Paris? It was fought over in both the early war and late war.

Likewise for ‘Tunisia’ Tobruk.

Eastern European Id suggest Stalingrad itself or Vienna Austria.

1 Like

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vehicles are much more useless in conquest mode instead of confrontation or an invasion. in that case it would be better to decrease amount of them to 1 tank and 1 plane