Rework the downed state

Also add a very big “wobble” animation. A bit like if you’re drunk. You’re bleeding out, no way you can maintain your aim well.

Then ppl would complain about feeling motion sickness or some other nonsense. So I guess it would be better to add dispersion. But I don’t know if it wouldn’t be too much dispersion, I don’t remember the figures for pistols.

We already tried something like this with 199% shake animation for friendly artillery.
Doubt people want a comeback.

Only when trying to aim in downed state.

A bit like when you’re in flames. A wobble like that (maybe not as big).

But no way it should be stable.

whar? do you know how annoying it would be to have to shoot every soldier twice with a bolt action :joy:

I think he meant when soldiers receive downing but not fatal damage.

Right now solider can only be downed if he has medkits, otherwise he just dies even if he would have survived, had he picked up a medkit

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I mean only to remove the medpack limitation. Now you need to have one to get downed.
Everything else like damage etc would be left unchanged.

Oh okay yea

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Medics should be able to drag downed people I hate most games don’t have this

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