greetings.
long story short, today i come with a suggestion that aims to tackle a couple of issues:
( in no way, shape or form, really a priority. let it be clear )
-
rework the Halloween soldier reinhard rust
-
add long await short sleeve for the german army to later add for the basic customization
-
rework or add a serie of items based on the model of the " kitel " tunic ( based on the german m40 tunic ) to include colorations of collars and tabs ( more on that later )
i will probably suggest to rework others squads too. but as Cms and helpers advice, one topic at a time.
Main Suggestion
so, my main suggestion in this topic, is to rework the kitel uniform given to the halloween squad.
it is arguably one of the most controversial squads.
for a couple of reasons, A, it looks unrealistic. B, it could use few adjustment to be more realistic. C, " two pidgeons and a stone " taking what we have, and make it better. but mostly for the future. as i donāt intend to limit this cool tunic for one singular dude.
which again, iāll get into later.
but what iām talking about is:
the ripped off m40 tunic:
- attachable_wear_ger_hw_even_kitel_green_item
- attachable_wear_ger_hw_even_kitel_gray_item
- attachable_wear_ger_hw_even_kitel_engineer_item
and it would be better, if we could transform it / get it replaced with a
( add )short sleeves versions
as you can see, mines arenāt perfect because i cannot edit existing pieces. so i just fused two items into one as a demonstration through the editor. )
but the difference is night and day:
as briefly mentioned,
with the introduction of these tunics, we can tackle few issues at once:
-
replace the unrealistic appearance of the HW german soldier
-
add long awaited and requested short sleeves for the german army
Semantics of "people bought it"
these uniforms are not going away. which itās why iām suggesting to add new versions.
but, these new versions will replace the ripped off versions in the base game.
and the ripped off versions will only appear in zombie modes.
how? you may ask?
well, itās very simple.
by just changing itās animchar.
itās a thing that modders can do, and i bet developers can too.
here is an example;
you can transform and change appearance with a simple code:
but i digress in a otherwise long thread
add the colorable tabs and ranks textures ( similar to the feldgendarmerie uniforms )
99% of the players will be confused by what i mean and most likely donāt even know what iām talking about.
but with the burma update, developers introduced a new system of colors for certain tunics.
to my knowledge, only 4 tunics have this new color system.
itās sort of a game changer because developers can now add thousants several different versions of the same tunic with different colors opposed as having to make 1000 textures for each ( like it was up to this point ). in short words, more items of different color, for less space occupied on your hardrive. ( since, textures could take up to 12 mbs. it may not seem alot, but considering that enlisted has 500+ clothing. and way easier to do than having to open photoshop orā¦ whatever they use to create and change new items. itās a win win for everyone
more in detail for the averange player
but long story short, this new system allows to us ( and them ) to change color of tabs, ranks, and most details to make historical accurate uniforms.
as for the game, it was used on the feldgendarmerie tunics. to include most biomes while addding few choices available for the player:
and here is a demostrantion of what it can be done with:
PanzerGrenadier tunic:
Medical tunic:
and well, potentially, you can simply make any that you can think off from the officials ones:
Ranks and insignia of the German Army (1935ā1945) - Wikipedia
Rework Reinhard Rust
Who is mir R.R ?
for those few who do not know who mister Rust is, he is that german at low br that goes around with no sleeves at all. usually at low br using mg 13s. and is an engineer that can use machineguns so to speak. especially seen in battle of the bulge and moscow.
he was/is part of a even squad that was only obtainable through halloween:
a 5 man engineer squad. the only different thing, is that this engineer can use machineguns.
( not sure if can be obtained through silver crates. )
and last but not least, kinda the other reason why i made this suggestion to begin with, change his appearance.
end of the story.
he is not " funny ", not realistic, nothing.
and itās relatively easy to do as well.
such a shame a new face was made to then just be covered with a gas mask.
hence, make his gasmask and ripped off tunic only appear in zombies modes.
because it makes 0 sense as he is not an anti tank trooper using the wannabe panzershrek, nor a flame trooper. where historically ( yesā¦ i know. HA in enlisted never existed. but can we at least keep it for cosmetics? ) were given to. his ripped off tunic looks out of place in half campaignsā¦ soā¦ you know.
plain and simple. the profile is already made, no need to change it. but on the base game, you can, i can and should change his clothing.
here is an example of how this soldier SHOULD look like:
( granted, those are made through the editor. and some of the selection arenāt present. but just to show that an unique character can be cool and realistic. opposed as out of place, and a complete joke )
and in game, it wouldnāt ( nor should) be any different:
Dak presets
Summer / Autumn Presets
Winter Presets
but the possibilities are endless.
and as explained, just few examples.
but i donāt care if we canāt customize the rust guy forā¦ reasons. at least, make it have consistent presets. while having the ability to customize the other soldiers.
itās kinda not rocket science.