I started playing this game for its historical accuracy of equipment and vehicles, but now I see Panzerfausts in both sides taking out early war tanks in Tier 1 battles and anti-air or antitank guns being built by nations that never fielded them.
Why you do this Gaijin? Why you make the exact same mistakes of War Thunder? Why you hate historical accuracy and everything that got you the playerbase in the first place?
it was advertised as one, but even in the CAT ( closed alpha test ) there were historical inaccuracies in equipment.
primarily the fg being given out like candies to non fallshirmjeager units.
or, the BA-11.
next in line, was the jumbo on d-day, and the m24 chaffe.
then, t50s in moscow despite only a handful of few were actually available during moscow.
federov in berlinâŠ
and then we got all the order weapons which are prototypes.
as well as tech tree weapons such as the new AS-44s models, AKTs, and the list goes on for pretty much all factions ( heck, japan is mostly made of protos. )
all to say, was necessary because the campaigns system was unsustainable in the long run. and cracks begin to shows when we had 4 campaigns.
made worse when we reached 6 as there were rofl stomps of " waves " of people massively joining one side over another.
or, worse, bots in one team with few players against another team made full of players.
so it was opted to simply things and merge all campaigns altogether.
the only thing that was sacrificed, was the campaign selection.
but for the rest, solved most of the issues that was supposed to fix / solve.
hence, the campaign system wonât return any time soon.
They could have done âearlyâ - âmiddleâ and âlate warâ tiers instead of copying the thunder of wartanks system. More historically accurate and less cancer than mixing tiers.
This is one of the most retarded arguements I find out there.
Itâs a Game yes, itâs not live reels and we get to live control actualy soldiers.
Itâs a game and has to be converted and drawn out somehow.
THe Game was historical campaigns based, with oddities here and there for funs sake.
That a certain weapon wasnât there but few yer before and couldâve been there, doesnât ruin the rest.
What ruined the game is the Battlepass Weapons could be bought multiple and not restricted, they should be locked to only battlepass soldiers can use em, to restrict idiotic full Squad BP weapons, But this is sweatlords who made this problem and because of what devs choose to be able to freely choose.
I wouldâve liked to see weapons that were standard be able to freely distribute to Squads however, and prototypes and the BP weapons restricted.
Say Fedorov, If only the Fedorov Weapon was locked to only that Squad, in this case Assaulter IV, it would have restricted the access to it and made it more rare and youâd be less likely to run in to it.
BELIEVABLE Historical Immersion is the KEY.
Not ACTUAL EXACT.
The Game was a good mix of Historical Authenticity with Fun flavour added, BUT it shouldâve been more restricted.
Now the Merge happened cause ONE reason and ONE only, because they were hoping the few players left would pool up and make matches feel more alive, has that happened? no, less people want to play this shit now, cause we actually want to play History when choose to play a Historical conflict WW2 Game. not this WT matchmaking time travel bs.
I know you, you usualy good, so give you a pass, and yourâve invested and got a whole lot you on doing modding and such.
But dontâ for a second spew bs like
It didnât fix fck all, all it managed was to ruin the core way of playing the game.
matchmaking and player balance and weapon balance just as bad as before but worse now that itâs completely disconnected from Historical purpose.
Absolutely must be brought back and this BS ââupdateââ merge redone.
The Historical Loadouts for each Campaigns with their own separate Squads and their respective weapons & vehicles was and should be the fundamental way of the game, none of this Time travel bs.
It sucks
The Jumbo was indeed very fun to play against. Or the T-50 or those tons of FGs.
Also apparently at some point fun is not allowed anymore for everyone else if like 3-10 people donât have fun anymore.
If 25-50% plus minus Premiums were not there, it is not âcertain weaponsâ.
1940, in a conflict which was not WW2⊠1945âŠ
1943⊠1941âŠ
Just years bro.
Or time travel stuff⊠just year bro. Thats historical.
But now itâs suddenly not about years again.
So people can have even less fun if the dont buy BP?
Prett sure the Volkssturm FG squad aint less stupid than the Cönders Truppe.
Then why didnt the mass leave yet except the 10 Facebook Friends?
We all want to play that Historical Games where the Germans invented time travel and deployed stuff there they did not have yet. Or the Soviets somehow use scrapped weapons from the Great War or SF rifles in easy full auto mode they couldnât use full auto in real life.
Of what? Playing against bots?
So its as bad and also worse now?
Coool.
Also, player numbers are equal now, at least we need 50% fewer bots now and a Stuart canât face Tigers unless there is a bug or the guy is stupid so it is not the same.
for something that never has been inside of enlisted.
but iâm afraid youâre looking somewhere else.
you just admitted it.
and yet youâre in denial?
0âkeyâŠ
yes it did.
thatâs precisely what happened too.
lmao.
where have you been for the whole time?
youâre a cbt yet completely naive or simply doesnât remember?
it has been a whole battle of those who wanted HA to some extend, those who wanted fully, those inbetween etc.
which, the first test server did that.
and it was unenjoyable.
because somewhat like now, you had people " camping " sets of best campaign equipment to always land there and essentially never move anyewhere else damaging those who would have ended up there " on accident " or because of the matchmaker.
but of course, you are probably in favor of that while being actively part of the problem so i donât expect for you to understand that.
that was the issue.
you had 6 campaigns with barely enough players to fill all of them.
hence, bots and unbalanced matches.
let alone new players getting curbstomed by veterans with the best equipment of the campaign ( m5s vs tigers and so on )
not precisely.
the merge happened because in the long term, would have been easier to introduce stuff and new content. as well as get rid of bots, and somewhat increase numbers of players in a map ( which absolutely did. stats shown by @robihr can actually confirm that )
not really.
there are more players per matches.
barely enough bots.
well, it is still a ww2.
with just more protos and hidden stuff that wasnât particularly known at the time.
more, arcady so to speak.
which once again, enlisted always have been, and always will be.
the switch was made to be more user friendly and allow easier growth of the game.
had to become:
personally, i donât mind it.
would have made no difference to me both this new system or the old campaigns.
i donât really see many difference in terms of matches quality.
i still get the same teammates, and somewhat the same enemies.
but as shown, the merge benefits outweights and outclassed both the benefits and downsides of the campaign system.
as⊠i donât think i would have loved to grind 40 levels just to get an halftrack etc.
the matchmaker has solved alot.
you donât see many tigers vs tier 1 equipments etc.
but, of course, nothing comes without issues.
such as the III br rule being the victim, or the " bully ".
and as everything, it just requires time and fixes.
but i doubt you would have been able to fix campaigns in any way.
and to reiterate, iâm sorry, but as a first poponent of HA enlisted would never have been able to survive from just remaining HA.
for your argument to be true, it would need to be believable and historical from which it is neither. you just want game that you believe to be historical which is something completely different.
actually it happened. game never felt so alive as it is now.
yeah⊠that was marketing BS from the start and for most people who have surface level knowledge about history, that claim is believable. they couldnt exactly market enlisted as: âWW2 flavored shooter with extra easy targets and mobile spawn points alongside with fantasy weapon/vehicle prototypesâ
Just reading those snippets I wouldnt even say they are stating any falsehoods there.
The weapons are mostly accurate just their envirorment where they are used is not. But the marketing never stated specificly that their enviroment would be accurate aswell.
They might be a bit crafty and very lose on their interpretation of what is a realistic translation of a real weapon into the game but seeing those snippets suprised me as I expected it be have been worse.
There was a point where everyone was circulating deep fried âREALISMâ memes in the official discord server in a parody of how realistic the About page used to talk about the game.
Thatâs your problem. the game is âHistorical basedâ its no where near as accurate like in HLL or Post Scriptum, That is what most people expect when they play Enlisted