Players should not be able to use vehicles in a row, I suggest two rules:
1- You cannot use a tank or aircraft squad in the next turn after using the same squad (meaning players have to use an APC or infantry squad in between).
2- To prevent suicide, a time limit should be set for their use, 5 minutes would be appropriate.
3 minutes?
The number was for example, but I think 5 minutes is appropriate, this is not the time between tank and aircraft squads, it is the time of the first vehicle + an infantry squad(or APC squad).
Or as you said, they can set a time between them, 3 minutes is appropriate.
As much as i hate vehicle spammers and especially plane only users the reality of it is… is that this is a combined arms game where you should be allowed to play how you want and there are some (2 people atleast) i know that only play in planes and do their job well… i wouldnt wish them anywhere else
Yes, tanks are also terrifying on some maps and if you and your team don’t have something suitable to counter them, you will be destroyed.
as long as you give people a few minutes, two or three to realize there is an open slot and give them a chance
One person will get penalized so another one will spawn it’s vehicle anyway so it won’t change anything.
There should be global team cooldown on using vehicles not just personal cooldown. 30sec delay in between last two tank destruction would be more than enough to let one team to capture point.
This at least makes the game fairer.
Now players who have the old squads and have bought extra slots have a greater advantage over the rest.
Need to introduce the purchase of vehicles for points, like in the event with robots. (And in normal games)
Well, I like starting the attack with tanks. I wish the players wouldn’t stand in the grayzone and the infantry would support the tanks.
Land vehicles should be able to capture points but at slower rate than infantry. Right now game only promotes greyzone camping as you won’t gain anything from getting closer (except faust against your hull)
Then need to give the player points from the start to purchase the starting tank of this BR. I have already described this mechanics a million times and I do not want to do it again.
As if no one is in a gray area now. People with alternative views on the gameplay of this game were and will be even after the introduction of such mechanics.
This was a dream!
the trouble is tank support often means standing in the open, also getting wasted by tanks using tanks to detonate shells and swat infantry, if staying close enough to a tank provided some sort of bonus that made it harder to kill infantry maybe.