I may be late on that topic, but now that i have played the germans with 10 FG42s laying around, i can feel why some want it to be nerfed. The counterpart is the M2 - carbine, which is still different:
- it has a weaker ammo, a smaller recoil, a higher fire rate and a 30 round mag
THIS are literally all the properties, that the STG44 has in comparison to the FG42.
Not only will we satisfy the people who want the FG nerfed, but also everyone, that wants the STG44 in the game.
I have not played the M2 for a considerable amount of time (only looting the weapon for 1 mag or so) and i have to say i understand that Gaijin may not want a “perfect” counterpart for every weapon that factions WILL use different styles of achieving advantages. But the FG42 is still a weird weapon that stands out, and replacing it with the STG44 will only change the stats (and some model files).
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Nope.
The FG42 is a very well known weapon and it belongs in the game seeing as it’s popular, easily recognizable and was the main armament of paratrooper squads.
The STG44 fulfilled a different role entirely.
So did the FG42, strictly a paratrooper weapon, not infantry.
M2 carbine is not in the same class as either the FG42 or STG44 and shouldn’t be looked at as such. there is no counterpart.
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No one says it doesnt belong in the game it just shouldnt be for everyone. They need to remove the M2 and FG42 from normal soldiers and make it class locked. OP is saying to remove it as a counter to the M2
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STG44 is more much stable than M2 carbine(at least in last year) and would ruin any attempt of balance. Have you even thought about it?
So remove FG42 and AVT40 from Berlin too? Have you thought about what russian players would think if they lost their avt40? NO. You just think about Normandie and don’t have a vision of overall situation for this game.
What are you talking about? Can you not read? I have no clue where you even got any of the ideas you just said from my post
I personally would fix the issue as followed for Normandy:
- Add M1919 LMG as counter for MG42, and lock both to be used only in Gunner II squad.
- Move M1918A2 and FG42 to be used only in Gunner III squad.
- Rename M2 Carbine to M1/M2 Carbine to fix historical accuracy issues.
- Move M1/M2 Carbine only to be used my mortar, engineer, and/or artillery squads, as it was not meant to be a main infantry weapon
- Add StG-44 or some other somewhat comparable weapon to the M1/M2 Carbine which would have the same squad limitation as the M1/M2 Carbine.
Still have to fit the thompson in there. I think theyll add the Thompson and StG at the same time as high tier assault weapons. One has rate of fire the other has range and damage
True, but Thompson has many different configurations. 20rd mag, 30rd mag, 50rd drum, 100rd drum. Just give it the 20rd mag so it practically behaves like a M2 Hyde and it wouldn’t need the high tier slot. Then you can just copy paste the MP-38 from Moscow for its mirror slot and done.
Theyll probably add all of the versions at some point. They mainly used the 30 round magazines and the M1A1 thompson if this for Normandy though.
I would really hope to never see the drum variants, as they were not really used by the military, as the army didn’t like how bulky the drums were. They were very impractical. So that would only leave the 20rd and 30rd.
As the gun has a drastically higher firerate than the M3/M3A1 grease guns, I think the 20rd magazine would be better in terms of balance, just like how the M2 Hyde has a higher firerate at the cost of that 10rd capacity. I don’t want to see another one of those cases where the newbie stuff is completely obsolete.
If we go to pacific I’m hoping for a drum as it was issued and used alot in the earlier years but again balance will always be an issue
I am not too familiar with Japanese weapons. So I wouldn’t know what kind of automatic weapons they’d have to counter the BAR, M1919 or Thompson. I just made suggestions based on my knowledge of what was used in Normandy, as well as what would be better balanced.
Very very limited. They had a few LMGs and only really one SMG that still wasnt very common. No semi autos. It would be very hard to make the Japanese “equal” unless they gave them drastic abilities
Who would have thought that balancing a game based on a real life war would be this difficult, it’s almost as if every side tried to gain an advantage over the other 
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It’s simple: FG42 is also counter for AVT40 in Berlin, which are both rifles for every soldier. If you restrict FG42 in Normandie, you may have to also restrict that in Berlin, and for the same reason, you have to restrict AVT40 in Berlin, and I don’t think it would happen. Russian players, which makes up the greatest part of this game since CBT, would not accept that.
Different campaigns, different rules. Havent played Berlin so I havent talked about Berlin, we were talking about normandy balance hence the M2. I’m certain there will be massive balance issued in Berlin once they drop the paywall curtain
This suggestion wouldn’t fix any historical accuracy issues because the M2 Carbine was never called M1/M2. Once an M1 was converted into an M2 with the T17 or T18 conversion kits and had a ‘2’ stamped over the ‘1’, it was an M2 Carbine. Using the name ‘M1/M2’ for converted carbines would actually be historically inaccurate.
As far as I am aware, they were still designated M1/M2 Carbine in US inventory. Actual M2 Carbines never saw combat use in Normandy, as they were not ready at that stage of the war.