Your unable to do strategic point on destruction even if you blow the objective and the game seems to troll you by giving you defense when you get this task. And now since the new UI update the task seem to be bugged because I received strategic point FIVE TIMES in a row before getting a different task. I ended up just doing them in custom game until I finally received another task. I rather do 100 objective kills then strategic point. All the easy task should be accomplishable in 1 battle based on skill and not RNG decided by the game. If you want to keep this task make it a hard task instead and replace the easy task with objective kills. I donāt think I will buy the next battlepass because this task seems to troll me especially since the new bug that just keeps giving it to you even if you refresh it.
I agree. Itās always annoying to get this task, and then 4 defensive battles in a row. Objective kills make more sense for a task.
You can quit and move for another campaign, if you are lucky, there might be a conquest or invasion map. And according to Enlisted first priciple, if you get a bonus up to 100%, you are more likely to be involved in hard game or a rapid conquest.
ah yes, good old capture across the map with mortars, artillery or a plane, no thanks, also 20 kills is nothing, lit a free objective just walk in unload your mag, you win
Yeah, but thereās still get 8 kills task, soā¦
Kaeryk Iām talking about the daily taskās not being able to take an objective ingame with just kills.
i mean, capture 1 objective is quite literally the āeasy scrubā tier of the daily task thingy tho. itās accompanied by very āhardā task of āfinish one battleā, and the 'impossible ā āwin 1 battleā task.
so i donāt see the issue of wanting to replace the surprisingly restrictive ācapture 1 objectiveā with ācommit xx objective killsā. that way you can actually finish that objective in any map instead of less than half of the maps available.
what they should do is have it be double sided
so on one side, you can get it by the capture, but if you are playing defense, then there should be a defensive alternative. such as: defend objective āxā number of times or something like that, so the player can complete the battle task regardless if he is playing offensive or defensive
bumping because this daily task is still problematic