As you can see window on right changes color form green to brown. It seems like coping rendinsts to diferent locations change their collors which is not visually pleasing
How do i change the collors myself or just set uniform color for all copies?
How do i change the collors myself or just set uniform color for all copies?
Probably shaderVars texture property. Only it can affect to rendinsts. Prefabs sometimes do not immediately apply shaderVars changes.
can you please explain how to do it?
It’s entity and property. You can find it using Find Entity. Probably better to not touch it, because it works globaly… Well… You can open another map and copy texture and paste in your.