RendInsts changeing collors! need help :D

As you can see window on right changes color form green to brown. It seems like coping rendinsts to diferent locations change their collors which is not visually pleasing :confused:

How do i change the collors myself or just set uniform color for all copies?

after restarting the map color changed back to green now im even more confused. does anyone know how it works?

Probably shaderVars texture property. Only it can affect to rendinsts. Prefabs sometimes do not immediately apply shaderVars changes.

can you please explain how to do it?

It’s entity and property. You can find it using Find Entity. Probably better to not touch it, because it works globaly… Well… You can open another map and copy texture and paste in your.