greetings, today i would like to suggest a new feature that i think is essential for many map makers.
and that is, Reindinst_Immortal which does what it says.
why it’s so important?
for many custom made maps, sometimes it’s important to have some " heavy cover " that cannot be destroy for asthetic reasons, or for balance flow of the map.
so this suggestion was born, as originally i wanted to build my map with stuff that could not have been destroyed ( for balance of my map, and plus, i wanted to give the asthetic of it. )
so, in this case, my fully custom made prison:
with the new update, and descriptions, i thought that the rendinst_decor was what i needed. but turns out they die same as the normal ones.
the left one, is a normal rendinst
the right one, is a rendinst_Decor
and apparently, the second one does not have rubbles basically.
( a video for the test: )
what i would like to see, it’s the ability to either change hp of our rendinsts or make them immortal as most of the time, the cover that i need for infantry in order to do their job, is almost none. leaving the field most of the time wide opens.
thanks. that’s all from me.