So you’ve probably had matches that went like this
9x a Battle Hero yet the score multiplier is stuck at 1.5x instead of 1.9x
Why not remove this limitation of 1.5x Battle Hero? If a player worked hard to get those Battle Heroes, why not reward them fairly? It’s a waste since no one gets the exp anyway, so why not give the player who tried harder ,the rewards they deserve? The system should work as normal, 1 Battle Hero = +.1x of score multiplier but you can extend beyond the 1.5x
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Targeted audience never had/has/will ever have matches like that, therefore there’s no need to change it.
@Kutarinkushi Great topics lately but you always seem to forget to whom Enlisted is truly catering as it’s envisioned playerbase.
I would rather have anything over 4 Battle Hero Awards go to next deserving player.
There is little hope they will just give us more xp, but the 3-4 players in my team that try shouldn’t suffer because i played soo good, thet they can only get like 1-2 hero awards.
Sure there are matches when Your team is complete dogshit and won’t deserve it, but hey You don’t have to carry every game, just have a happy internet connectivity accident
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Maybe there should be multiple “battle hero” awards for the same category, as long as the player reached a certain threshold?
Example: in a match where nobody goes melee, a single melee attack grants the melee award. Instead, if two players go on a melee spree scoring respectively 20 and 19, the latter gets no award. So, in this case, wouldn’t it be better to grant the melee award not only to the top scorer, but to everyone who scores at least 10 melee kills as well?
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