Remove weird smoke fx rotation

It always looked weird and was bothering me, but as next update will be mostly about planes I believe it will be a good idea to finally fix that. Smoke shouldnt rotate left or right together with the plane, but only face the player.

1 Like

They can’t remove them as they are 2d sprites made specially to make performance better. Real 3d smoke would cost you a lot of frames like volumetric clouds. Maybe in future for ultra+ graphics settings or maybe there is already setting for that i dunno, i can barely run the game on mid settings after constant optimization degradations.

I know that those are 2D, but you didnt understood what I meant. I said that smoke fx should only be fixed so that it doesnt rotate together with the camera as seen on video above. Each smoke cloud is spinning together with the plane instead of only facing the player as it should