update: there was no such change to the game. Apologies for the post
Was in a match. Half my team off-point while enemies were taking it. So I sent the “Defend objective” quickchat. Noticed I could only send 1 at once. Said sure, new change, whatever. My team lost that point and enemies then went straight ahead for the next one, but my team was still not defending. I wanted to send another “Defend objective” quickchat, but even after 2-3 minutes I could not send another one. Needless to say my team lost that point.
Now this is a perfect example of how NOT to implement a change to the game. Changing things drastically and in a rushed-up way without thinking of the potential consequences. Sadly, this is not the 1st time I’ve seen this.
Console players are screwed by this. Think about it: they send a quickchat to ask for a rally point. Team-mate builds it. But then it gets quickly destroyed by the enemy. The console player notices it, but then he can’t do anything because he has to wait 2-3 minutes to send another “need rally point” quickchat.
This cooldown is so huge and out of touch with the game’s pace that, by the time the player is able to send another quickchat, the enemy might have already taken 2 or 3 objective points.
PC players can always type (and even copy-paste, so this change doesn’t work if the goal was to prevent spam). Console players can’t type, so their hands are tied to quickchats. Typing also takes time, that’s why quickchats are useful. But if you limit their usage with giant cooldowns, then you ruin them.
Quick-chats are only about in-game actions and objectives. There was literally no problem in having them spammed. It might annoy some team-mates, but at least they will get the message. Chatting and communications in this game are already atrocious (no end-game lobby, etc.), and you just made them even more limited. My suggestion is for this change to be reverted.
If you want to change this, then limit it to 2-3 of the same quickchats being sent at the same time. No need for cooldowns of more than a few seconds.