this fix doesnt require 6 months, it can be changed in 5 minutes. i am not saying remove all missions, just make them smarter and remove missions that hurt gameplay. i played this event for most of the days (skipped few days), but in more than one battle it required me to play stupidly. either going yolo with pistols to get the kills, or going into gray zone to kill people with flamethrower cause everyone was playing aggressively and killing people before they could get into cap, or staying in the air with fighter for 5-10 minutes doing almost nothing when there was no enemy aircraft in air.
event missions were just copy of daily missions and they promoted stupid gameplay. missions need to be one of the way to educate new players how to properly play the game, not to encourage bad gameplay.
I said it is a temporary solution, it didnât stop player which havenât unlock that weapon to get mission related to that weapon. It only reroll to a new mission, which have chance to be another weapon that they havenât unlock yet.
The bipod are still broken, but did it let your pc catch fire? Did it bring more harm compare to previous? At least dev are trying.
They denied plane models have any problem, so they are not even trying to fixing it.
They are many things dev already fix. No matter how long it takes , at least we need to let them know the problems.
Normany axis 1 plane problem, canât replenish ammo from pick up friendly gun problem, some plane auto firing when ammo is less than certain number problem and many others.
The problem is âplayer getting mission related to weapon they havenât unlockâ.
Your âsolutionâ is ârerollâ.
Did player stop getting mission related to weapon they havenât unlock? No.
Is the problem still there? Yes
Did the âsolutionâ cause the problem to disappear? No.
==> not a proper solution
This : play x amount of battles as y side on z campaign (cause it forces you to play campaign you maybe donât want to play).
This really should not be done that way. Itâs the wrong buy-in for such a thing.
A player that never played that campaign as that side is forced into it. With just the basic starter troops. That leads to a poor experience and does that opposite from what it is supposed to do. It scares the player away from that campaign.
That would be ok if the player willing starts over to experience the new setting. But not as a chore from a daily mission.
The current way is just frustrating, specially for newer players.