The ghosting effect is ruining some of the visuals
Pretty sure it’s caused by Enlisted’s TAA implementation. IMO it’s fine with the cas.fx sharpening filter with ReShade but yeah, we should be able to disable AA whenever.
Could you show some screenshots of in-game examples of this?
Do they accept recorded footage?
i agree. initially i thought the problem was my graphic card, since it’s a bit old.
( Nvdia GTX 1060 6gb )
but if i’m not the only one seeing this issue, i thought that should be fixed ( if possible )
I have the 3gb version (temporarily).
Yes, it’s not the graphics card, there should anti-aliasing options
i don’t know…
with my graphic cards, i can’t see over 30 meters because of the fog that looks like a wall.
grass are pixeleted for me.
don’t know what to do. i admit that i don’t fully understand which settings are the best for. but it runs mostly on high and normal
I’m sure that Enlisted would have the render distance, LoD, and GI improved when the release version comes out.