So, in short, i hate bullet tracers. Is there a way to mod a file to get rid of them? Btw, is there a way to remove the kill feed too?
Thank you.
So, in short, i hate bullet tracers. Is there a way to mod a file to get rid of them? Btw, is there a way to remove the kill feed too?
Thank you.
Hmmm… You will able turn it off only for your custom map. And it’s a bit hard to do. For that you will need to edit all weapon property gun__shells (you can do it in entities.blk - note: _extends replaced by _use). Need use your custom file that contains headColor and smokeColor with 0,0,0,0. Then you will not see any tracers after shot.
Some code for entities.blk:
mg_45_gun{
_override:b=yes
"gun__shells:array"{
shells:t="%ugm/custom_shell_blaster.blk"
}
}
Some code for infantry weapon projectile (custom_shell_blaster.blk file):
mass:r=0.001
cartridgeMass:r=0.001
caliber:r=0.001
speed:r=500.0
effectiveDistance:r=500.0
maxDistance:r=100000.0
bulletType:t="ball"
hitPowerMult:r=4.5
gravityMult:r=0.0
correctionPenetrationByRelativeVelocity:p2=300.0, 1000.0
correctionDamageByRelativeVelocity:p2=300.0, 1000.0
relativeVelHitShift:p2=300.0, 1000.0
hitpower{
HitPower0m:p2=1.25, 1.0
HitPower5m:p2=1.00, 5.0
HitPower100m:p2=0.95, 100.0
HitPower250m:p2=0.90, 250.0
HitPower500m:p2=0.85, 500.0
HitPower750m:p2=0.75, 750.0
HitPower1000m:p2=0.55, 1000.0
HitPower1250m:p2=0.25, 1250.0
HitPower1500m:p2=0.05, 1500.0
HitPower1750m:p2=0.01, 1750.0
HitPower17500m:p2=0.01, 17500.0
}
armorpower{
ArmorPower0m:p2=12.5, 1.0
ArmorPower5m:p2=3.00, 5.0
ArmorPower100m:p2=2.75, 100.0
ArmorPower250m:p2=2.50, 250.0
ArmorPower500m:p2=2.25, 500.0
ArmorPower750m:p2=1.75, 750.0
ArmorPower1000m:p2=1.00, 1000.0
ArmorPower1250m:p2=0.25, 1250.0
ArmorPower1500m:p2=0.05, 1500.0
ArmorPower1750m:p2=0.01, 1750.0
ArmorPower17500m:p2=0.01, 17500.0
}
visual{
range_percent_of_ammo:p2=100.0, 0.0
traceFreq:i=10
tracer:t="37mmRed"
}
tracer{
ignitionTime:r=0.001
smokeColor:c=0,0,0,0
smokeTime:r=100.0
smokeRadius:r=1.0
headColor:c=0,0,0,0
luminosity:r=10000.0
burnTime:r=100.0
}