Removal of grenade pouches

:stuck_out_tongue:

sounds cool


Also I did something similar for armor and large ammo packs


Nope, looks like I’m also someone who hates explosive grenades, which I am, if you check my posting history.

I’m just disagreeing with your “delete stuff” approach here

Sounds like a one-and-done easy pie for pewpewpew

who are the sweatlords?

everyone i know pretty much heavily agrees with this pov. reloads i think are fine, but grenade throwing should take longer.

and this is exactly what i mean when i say to reduce grey zone area, because snipers and tanks sitting here ARE pain. but that doesn’t mean i want to remove them (okay snipers are horrible and gay and suck and do literally nothing to help anyone and the game would probably only improve without these HLL battlefield recon larper fags shitting up the lobby but it’ll never happen)

I’d prefer to keep grenade pouches and just limit the number of specific grenades a soldier can have. For example in my assualt squads I like my 1st Assaulter to carry 2 smokes + 1 Impact or Frag, and my 2nd Assaulter to carry 1 smoke + 2 Impact or Frag.

Or even combine this with only allowing certain classes to have certain grenades.

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Hll limits snipers 2 per match. Its not a big deal in hll. Also all guns need sway mechanic. When i play enlisted i feel like i am not playing a soldier but a terminator. Pace need to be slowed down a little.

So I have always suggested that they add new modes for different players, so that it will not affect players who are used to it all.

Maybe even a SKILL player like you will find your favorite in the game mode, one day.

As for the Start Game arcade, to be honest, it has too many problems, you delete the grenade ammo pack and he will not solve any problems, and it will also bring more more negative effects.

It would require a drastic change to the existing game system, and I doubt DF has the gumption to make such a huge change, or their ability to balance the points spent on different equipment.

Adding animations for taking grenades out of backpacks and unsheathing safeties isn’t the best option, but it’s still better than what we have now. Players will no longer be able to throw all their grenades by jerking their arms three times in two seconds

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But then again, don’t you SKILL players keep claiming that this game is a robot farming game?

Since the shooting SKILL can work in the robot farm, WHY is the throwing SKILL not allowed?

Maybe it’s not you, just some many other players, but I’m just curious about this inconsistency case.

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A bot match is a bot match, doesn’t matter what you do to the bots. Yeah its sucks for maybe the 1 real person on the other team, but it is what it is. But when you get two teams of real people spamming WP at eachother the entire match, its a hellish experience.

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Consistency has long lost in the game and playerbase. You are trying to talk to walls.

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In this way, such kind of grenade spam still has value in pure PVE battles. Of course I wish they had an official PvE mode.

Well yeah in a PVE mode any kind of spam wouldn’t matter, because its just PVE.

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that’s completely different though? we shouldn’t be basing design decisions around the assumption that we’ll have bot matches

throwing skill :rofl::rofl::rofl::rofl::rofl:
did you not read what i wrote earlier?

because in the shooting aspect, it’s arcade. you want your milsim bullshit? go back to HLL. if you think enlisted is a milsim, oh boy… you can’t just refute with saying '" Thİs I s NoUt mİLsİM" ’ or whatever, because enlisted literally isn’t. it’s fast paced.

HOWEVER

limiting 2 snipers per match is a great idea. perhaps enlisted should limit it to 1.

what does this even mean? talking to walls? i’m consistently refuting his points and and discussing with him. how is that talking to a wall? sounds like you’re just madi want to remove your crutch as well.

sounds a bit unconvincing

But since you didn’t deny it, it means that you are also a robot farm player. I even thought I met a uncommon competitive SKILL player. anyway have fun

The difference is that I have been trying to agree with your point of view and proposing a feasible solution

So you are suggesting we split the playerbase into two, the people that want to play the “game mode” that allows grenades bags, and the one that doesn’t allow grenade bags, or am I misunderstanding?

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You know the game BF, different cutom servers can have different rules, and HERE Enlisted we have Custom Games

I think PvE will build on that as well, it’s just an objective statement of what’s going on.

that’s the problem though. I don’t agree with you. i’ve already explained why what you’ve said is a bad idea. a seperate mod won’t work, because it’s an issue with the core gameplay and balance which is affecting new player experience and player retention. as such, more people have an issue with this shit than don’t. you’d be better off suggesting to removegrenade pouches and adding a game mod which lets you show off your ‘throwing skills’

no, that’s exactly what he wants.

what does this even mean? like it’s my choice to get put into matches with shit players and bots?

everytime i try to seriously discuss something on this forum i’m reminded of why i left for so long. you’re all fucking stupid

Basically only this left.


For one factor, I still want to use it in PVE. If you delete it, it’s gone. .

in official PvE mode in future.

My solution would be not to remove grenade pouches, but limit the number of specific grenades you can carry, and even go further and limit specific grenades to specific classes.

So for example, if you want to use det packs you can only give them to AT troop. Yes, you can give him large grenade pouches, but he can not carry 3 det packs. He is limited to 2 or even just 1 det pack, if you consider 2 det packs to still be too spammy.

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Anyway this is better than DELETE.

But I still prefer SpawnScore as what they did in CRSED, for diverse scenarios

Ah yes I am pretty sure DF will consider this as an option… right. Right?