Disclaimer : I backup my suggestions and facts with screenshots not only with my name, I have nothing against people there and they are just statistics.
I would like to talk about the score system that favors tank and plane gameplay too much and puts people who play the objective as an infantry in a disadvantage.
As we know many planes and tanks in enlisted have either very good armor or incredible HE/AT capabilitys, infantry in this matter mostly is very quickly overtaken in score with existing score system.
Here is the prime example of enlisted score system and what gameplay it favors ( please look at the squads in use, places in scoreboard and assists ).
Here’s a 4355 score from 97 kills + one vehicle destroyed from a tank gameplay.
And thats a infantry results that should have earned more score but thats not the case in the current system.
Here is a comparison in one screenshot how typical score looks between an infantry player and vehicle player.
I also have a comparison where vehicle player and infantry player is on the same team .
There really is so many cases since this is template seen very often.
My wishes are to make infantry gameplay rewarding same as vehicle by increasing score from capturing/mining objective from curret 150 to 350points,also by putting a 0.75% multiplier on Vehicle kills and adding a new feature to the game that adds certain rewards:
-Assist counted as a kill like it is in a game battlefield that will reward player who downed a enemy but that enemy got finished by another player.
-Score for defuzing a bomb that will give the same score as mining the target.
-Decrese score from shooting down AI bombers from 265 to 150
-Decrese score from killing player plane from 350 to 250
-Increse score for tank and plane assist from current values to 50points
-Increse score for Rally point use to 45 score
I would gladly see peoples opinions/propositions and Arguments.
I agree with the concept, but the suggested changes Im more shaky about,
I think a fully capture should count for 500 points for example. I mean the fact a mere 6 kills is worth more than a capture is insane, I think you should also receive more extra points by being in the vicinity of the objective, and for bomb objectives, attackers should get an added bonus for defending the objective while the bomb is ticking.
I agree about AI Bombers, at least partially.
But downing enemy planes shouldnt change, fighter pilots wont rack up as many kills as other players despite them still doing an important role.
I think there should be a point increase for building ammo boxes and and generally for engineer support all round, building rallies should be worth 100 points for example, just cap it to be 100 points every minute to prevent it being abused.
Do you have screenshot of actual exp gained from the infantry only match?
I believe the game rewards you exp based on score as well as few other factors. Getting lots of score with only one squad will grant you less exp than cycling lots of them
Take for example those matches that I just played like a vehicleoid
Where I tryharded with infantry and got 6k exp out of 10k score
I have no idea how exp is calculated but score seem to be an imaginary indicator that translates to essentially nothing solid
In the end there’s a chance where greyzone tankers despite having high score get minimal exp gains. It solves nothing because I doubt an average Enlisted player pays attention to the exp gain and would rather watch his score go up but it’s interesting topic nonetheless
Experience and score are two connected things by various multipliers and dividers , the exp is impacted by boosters, premium squads, premium account, game time and with what (weapon/vehicle ) you killed what.
The general summary is more score the better
You don’t even get nearly as much silver as you do for 14k bombing point farm than 14k of pure infantry grind
You intentionally abused this to make a post, enjoy your spot on the leaderboard which is meaningless placebo only to pad your ego
In all of these screenshots you have next to no engineer points (below 10 is next to none) which automatically makes you below average player… your spot in the leaderboard is meaningless when the show of player ability is right there.
I play with a squad mate that likes to fly in the sky which results in him usually having 10+ vehicle kills overtaking my spot in the leaderboard when i’d argue my impact on the game was more favorable… but you don’t see me making these posts now do you.
He makes a joke about being higher in the board and i go on with my day… i encourage you and everyone who thinks this is such a problem to do the same.
I wouldn’t be surprised if they intentionally cut it out.
The ONLY thing this affects is players ego related to scoreboard position as if there is vehicle player you have lost the ability to get 4-5 awards anyway.
Contribution to victory (for some reason the time you stay alive is correlated to this) crusher, best vehicle, one man army etc
Pilot XP is enough of a grind as is and a Fighter should be incentivized to do their role in taking out aerial targets. Nerfing Bomber XP only incentivizes spamming ground targets instead making them worse Attackers.
In the screenshots attached you can see games where I got 13k score and only 6.1k base experience or getting 7k score and only 3k experience when playing vehicles and games where I’d have 7.3k score and 6.5k experience gained when playing infantry and cycling squads
There are ought to be hidden multipliers and factors that affect how much base exp you get for the match
Silver conversion rates seem to be semi stable at ~0.1065 ratio of the final exp gained
well xp system is quite complicated. but simply more effective you are with one squad, less xp you get from that squad(<1 xp multiplier). you can check individual squad xp gain when you hover mouse over experience gained.
also opposite is true… worse you are with one squad, more xp you gain(>1 xp multiplier).
btw you gain xp from squad death and that is not shown in score(although idk if there is cap on it).
Sir but these screenshots are worth nothing since in some of them you dont have premium account in others you used premium squad and in others you had a booster, your point is false, Silver ratio is cons at 47 exp to 5silver.
I’m using infantry to do everything well.
But my teammates refused to build rebirth points and also refused to use the ones I built.
They only come back to life at fixed rebirth points, camp, shoot at the air and the ground, and then die.
They took over tanks and planes but did nothing. They only demanded markings and even used better weapons than me in other battles, with a higher BR than mine.
They severely don·t want to rewarded me with the points I deserved.
The number of times they use the rebirth points I built, the number of times they destroy my marked units, and the assist points they provide. They shot me for the score of knocking down the enemy (falling to the ground but not killing).they dont want give me,
And they are deliberately striving to create failures. they try hard to make lose,
Or force me to quit the battle, force me to get the -20%buff.
But I didn’t receive any rewards.
They received no punishment at all.