It just makes me angry how easy it is to destroy a tank. WHY does every rocket launcher have the fire rate of about 50 shots per minute when irl a good TEAM was just able to shoot just 5 per minute. Im tired of seeing randoms pulling these tubes out of ass and killing your entire crew with just one shot from another side of the map. Even enemy tanks seem less dangerous than this.
And Im not saying to reduce it to 5 shots per minute, but at least make it harder to use as it should be
7 Likes
Because using an overpowered weapon is skill
yes
big words from the war thunder reject HE spammer
3 Likes
Sounds like a tank main coping that the crunchies have a counter.
4 Likes
I never played war thunder outside WW1 event xD
I also like the game to be more realistic, but I don’t like a tank suddenly coming and destroying everything with a few shots. Especially since tanks don’t require skill and anyone can be dangerous with them.
3 Likes
Stupid mains stopping any improvements, as always.
Status quo will continue and both sides will continue their bitching.
No, I prefer planes if anything, I have no issue with tnt packs destroying tanks with single use because it requires some effort at least to get there but rocket launchers are just too much
Yeah, if the game had a drastically different format, I’d be open to it. But with the tiny maps, meat funnel game design, and zero penalties to vehicles, infantry needs to have a plethora of counters.
2 Likes
Mains of what ? infantry in infantry based game that is consantly raped by HE spam?
4 Likes
Tanks require zero effort to play, so their counters should also be zero effort. Simple as.
1 Like
Infantry mains in a combined arms game.
1 Like
AT rifles, TNT packs, TNT charges, mines, other tanks, field guns, planes… There is already a ton of counters
A poorly designed combined arms game that makes vehicles have an excessively high impact with no real way to get away from them (like most other combined arms games)
Enlisted has great ideas but extremely poor implementation
4 Likes