Reduce Paratrooper weapon's ammo picked from the crate and add gearing up time

I know they’ve already been nerfed, take longer to take off from the plane, longer time bots to land, easily get shot down mid-air. But considering they can land on any roof given often time no one can reach them, successfully landing gives many huge advantages: better sniping/flanking positions, 2x amount of weapon’s ammunition from a crate in split seconds, various classes to change offer versatility, additional items you get from a class chosen; AP mines for Sniper, AT mines for AT, medkits for Assault, surprise rally points from an unexpected direction if players pick Mortar class.

  • 1/11 Panzerfaust ammo vs 1/5 for AT Gunner. Why they can carry more than the class that is supposed to do their job?
  • Sniper rifles with 5/45 bolt, 10/90 semi. Landed on some good roof, they can snipe all day.
  • LMG with 100/300 bullets. Land, grab a crate and go brrrr.
  • Some Paratroopers like BR I Premium German BerettaM38 squad doesn’t have BR II LMG, so they’ll use BR III MG34 in BR I room, great…

It’s overall too much IMO, I’m suggesting:

  • Paratroopers should take time to load their gear from a crate like a circle countdown when a tank reloading ammo or such, X seconds difference depending on the class you chose. It’s 3 Paratroopers that got the crate weapons and all men get additional items, you can’t just pick it up and the rest instantly geared up mid-air.
  • Same amount of AT weapons ammunition as AT gunners carry.
  • No large ammo pouches on picked weapons, at least small ammo pouches would still be fine.
3 Likes

If you want to slow paratroopers down to load their gear, then why not make every soldier on both sides when spawning have to take time to load their gear as well? In reality, every soldier has to load his gear before he heads to battle. Every soldier has to load his magazines, grenades and additional ammo. The spawning infantry man is every bit as locked and loaded when he spawns as the paratrooper when he lands. NTM that depending on how close the paratrooper lands, there is not always a lot of time to open the crate while waiting for your fellow paratroopers to land while being shot out of the air. :sweat_smile:

1 Like

No paratrooper been nerf enough but they definitely need to update their br loadouts and give all nation same crack the soviet paratroopers have

3 Likes

Maybe not trying to drop them onto the enemy face?

Paratroopers should be a vulnerable assault force like guerrillas and riders.
They should be nerfed to be worse than regular infantry.

yes paratroopers are still OP, whenever there’s stalemate I just drop them on enemy lines destroy rally points and APC and gg the game moves on

1 Like

I also like that you should have found a way to kill them earlier or stay away from them instead of complaining that they have double the ammo to kill a bunch of farmed animals with no sense of crisis or poor skills.