Red Orchestra style Reloading (improves game balancing experience)

Red Orchestra 2 was an all time favourite because like your title it aimed for historical accuracy and experience. One thing I noticed is that the weapon reloading is not organic and natural. Single bolt action rifles reload to fast, and each time you must re-load it manually as well as ammunition wise. Manual reloading of all weapons is awesome and unique experience, it would greatly balance the online battles. You have to know how to load it and when is best.

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Agree, as veteran player of RO2, let me list these:

1.Tompson (s) should pull again, not slamming the mag
2.bolties should take back the clip after reloaded
3.MG (s) should pull again

By the way, I played 1000 hours of RO2 before (until 1. the [EU]server banned me due to uncanny mic :speaking_head: :loud_sound:+ AT at teammates tank :boom:, and 2. the SGS servers shut down ). It was the good old days.

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Enlisted from early impressions it can be made into the next RO2 experience IF realism is boosted greatly. RO2 is enjoyable but the MP side of things is nowadays a hit and miss. Also when are we going to get to use shovels for close quarter combat? see who can get their gold badge earned.

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