My friends and I regularly give position of enemy vehicles to each other if playing tank, AT, or plane etc. A truly wasted potential for this game is the tiny maps that makes tank play ridiculously tight and un-tank like. Tanks ends up being satchel charged by infantry because there’s no infantry support. There’s a minimal element of surprise of skillful concealed and tactical movements involved. As anything can spot anything from anywhere by marking it despite not really having spotted it before marking it, a tank crew or plane will know where the enemy is not because of recon, as they really would have, but for just marking spam by anyone. It takes no skill, and has no counter. Directly 3D marking like that makes no sense. The map location of the target should only be marked by recon units and officers and maybe if they are reporting this as accurate as within some meters then the mark will actually be transformed into a 3D marking following the vehicle as is now. It needs to involve more skill, so movement and camo can act as concealment. YES, I MEAN SO THAT A GOOD POSITION TO CAMP CAN BE ACHIEVED BY THIS, AND I USE FRICKIN BOOMER CAPS TO MAKE IT CLEAR THAT CAMPING IS IN THIS REGARD A SKILL ON THE BATTLEFIELD.