Reasonable Ammount

The ammount of Tnt charge and Anti-Tank equipment ammunition needs to be limited . There is already a ton lot of ways to kill a tank . We need a weight system , a way to limit how much amount of RPG a soilder can carry. The Explosive charges should be limited to max one for each squad . The tanks should feel like tanks , if you cannot deal with the tanks with minimal ammo . It says something about you ( that you bad at this game ) not the game. There need to be risk , they just spamming it .

The limit is already one tnt.

Try not to have your suggestion have a bunch of insults towards other players xD

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Only Guirela (however it’s spelled) soldier class can have multiple TNTs. Other soldiers can have only one.

Unless you are speaking about explosion packs (ones in the grenade slot).

My bad , I really meant Explosive charges. I will fix it now

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I think the main reason why tanks don’t feel like tanks in this game is the maps, not the TNT. Imagine an open map with no cover except for a few trenches, and you’re standing 50 meters away, the enemy infantry has no chance of destroying you.
In real combat, no tank will go to the heart of the enemy without infantry support, unless it is fed up with its own life.
And let’s keep it that way, tanks are not going to become the king of the game.

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I think what he means is that basically every soldier can have TnT and EP + in nearly every squad can be AT soldier.

So he’s kinda right, there’s quite a lot anti tank capabilities. Destroying tanks was never more easy.
Especially with every faction having German AT launchers.

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Unless he snipes you with a rocket launcher.

Personally I hate this and consider BS but I can already hear screaming about gray zone camping tanks.

Eternal excuse.

Even with complete removal of grey zone, people would still cry about camping tanks.

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Funny thing is, imo you need to change BOTH gray zone camping AND infantry superiority (assuming you want a change). Addressing only one will just make things worse.
But nobody is willing to compromise.

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Oh really? rocket launchers, guerilla with tnt/demo packs, engy with at gun, heavy mortars, rocket arty, and it’s not like they can’t switch to a plane/tank. Tanks are extremely weak and fragile in Enlisted and actually are weaker than ever. Unironically low br tanks of BR1-2 are one of the most durable tanks in the game as at BR3-5 you just one shot them with your faust/ofenrohr.

While planes only get buffed and buffed and now jets have no counter other than other planes. People no longer even bother with AA guns they just phase out planes from their mind and just attack the objective/tanks and when they die they just spawn again as they know that planes are ultra op now with zero reliable counters.

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Make them weaker :slight_smile:

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It’s funny that tanks in enlisted are more of a glass canon than tanks

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Excellent :slight_smile:

Someone got butthurt and doesn’t understand sarcasm

Nah, just diehard infantry main.
Because combined arms games are all about infantry as we know.

When ultra biased people in other topics pretends to care about balance.

But in reality they do not.

We should also remove the engine from tanks, as this is historical (Panther engines dont work)

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They had a transmission issues, not an engine issues. Literally, even your pseudo-historical justifications are off.

I was there, driving Panther in the war.

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