Readjust the attack route of AI at Stalingrad Railway Station

As shown in the following figure.


In the Battle of Stalingrad Railway Station (Conquest mode, including other modes).All AI (including the AI led by the player) will only choose two blue attack routes when attacking point C, without attempting to cross closer windows. This makes AI on the attack route very vulnerable to direct enemy fire, and due to the long distance, they are also at a disadvantage in occupying time.

However, the AI attacking point a is shown in the following figure.


AI will try to pass through gaps, windows, and side entrances, which makes their movement distance shorter when attacking, allowing them to occupy point A faster and then move to the next point. Moreover, the attack routes are mostly under the cover of buildings, making it difficult to face direct enemy firepower.
This is unfair to the game, so I hope the official can readjust the AI movement grid near point c so that the AI can pass through the window closer to it.
Thank you.

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It’s not a bug, it’s a feature

Imagine entering through windows like a savage, better to die in style

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@Euthymia07 I hope the official can adjust this during major updates. Thank you.:pray::pray:

agree with this, is annoying how you need your squad with you but they go around because they don’t climb the windows and in the process they get eliminated without doing anything useful

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They died more gracefully on the road.

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Working on that, to pass it to the devs. Had exactly the same thoughts couple of minutes ago in that specific map

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