As shown in the following figure.
In the Battle of Stalingrad Railway Station (Conquest mode, including other modes).All AI (including the AI led by the player) will only choose two blue attack routes when attacking point C, without attempting to cross closer windows. This makes AI on the attack route very vulnerable to direct enemy fire, and due to the long distance, they are also at a disadvantage in occupying time.
However, the AI attacking point a is shown in the following figure.
AI will try to pass through gaps, windows, and side entrances, which makes their movement distance shorter when attacking, allowing them to occupy point A faster and then move to the next point. Moreover, the attack routes are mostly under the cover of buildings, making it difficult to face direct enemy firepower.
This is unfair to the game, so I hope the official can readjust the AI movement grid near point c so that the AI can pass through the window closer to it.
Thank you.