Pz II problem

Pz II is at this moment the most OP thing in game. Germany at start of game have tank that can be easy destroy only by 3 of 5 Soviet long range anti tank weapons. Every soviet tank can be easy destory by all types of germans long range AT weapons.
Pz 2 have a little trouble only with T-60, but still win this fight.

Pz 2 can bassicly stand away from battle and wreck enemy team untill 47 mm gun appear.

I have 3 possible solutions

  1. Give Soviets tank that can be destroy only by pz 3 and AT canon. (maybe early T-34?)

  2. Give T-60 and PTRD few more mm of pen.

  3. (the worst) remove pz2 but don’t do this

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As a frequent user of the PTRD, there seems to be a hit detection issue on German tanks regarding it as well.
I can aim dead center into the side of a Panzer III’s turret from 25m out and it won’t even detect a hit. Or I’ll aim for a track and it says I hit the turret at the same range.

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Last game I was mostly tank hunting and got all kinds of weapon inconsistencies.
Once I instantly ammo racked a Panzer II on the first shot, other times my T-26 repeatedly penetrated the crew compartment without doing any real damage.

Figuring out why Panzers take damage so inconsistently needs to be a priority.

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I’m wondering if Panzer IIs got a stealth nerf because normally the first 2 shots wouldn’t have penned.

I agree with that - PTRD is bugged/super weak vs GE tanks. But you probably just missed that time.

But regardless - does anybody have any strategy tips on using PTRD? It doesn’t do jack shet. I’ve only able to kill single tank crew guy, one at time.

And it only pens on side armors, and only at a good angle, etc. And most of time it still wont pen, even if all that is true. It just pea shooter it seems.

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I’m just glad they fixed PzIII crew firing at you from inside the tank with their SMGs/pistols lmao

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I’ll try to record the next time it happens, but they’re way too well-centered shots at way too close a range for a miss to be even plausible.

For how to use it:
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Aim at the red dots to try killing crew members and hitting ammo racks at the same time, and at the yellow dots to try immobilizing the tank by hitting the engine or the drive wheel with the transmission.
Note there’s no red dot on the Panzer II turret because that’s harder to pen for some reason.

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Nice. 5 crew members in GE tanks - another problem. Bt-7 has 3. Obviously easier to take out.

Yeah, i’ve been hitting those spots. It’s standard weak areas, so yeah. And my results were dismal - barely ever pens at all. And if does, by some chance, pens - 1 crew member heavily wounded, or super lucky - killed.

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Are you sure you were able to immobilize tanks with engine shots? I’ve tried many times, around engine area - no pens, no engine damage.

Usually with a PTRD it takes 2 or 3 hits on the engine to knock it out. It also likes to pen and somehow miss the engine as well.

Should’ve mentioned there’s a fuel tank there to start fires as well, bug again, 45mms do a better job of that than the PTRD.

I have had many bad experiences with the panzer 2. These experiences include: getting sniped by Pz 2s from across the map while I was in a BT-7, Pz 2 taking several shots to the crew compartment without anything happening, and my favorite: I once got killed by a Pz 2 when there was NO GUNNER in the turret (I’m not joking, the x-ray camera showed no gunner and it still managed to shoot me). Also, I don’t know about you guys but for some reason, the PTRD does nothing to the Pz 2 for me and I have no idea why. I once stood right beside the tank and aimed for the crew and it did nothing. It takes everything that I have to hold myself back from marching up to any Pz 2 that I see with an explosion pack and taking it out with me. Many people complained that the Russians got the BT-7 in the twitch drops but honestly, as a Russian player, I would’ve been super happy if the germans got the Pz 3 E because it actually has a proper hitbox. The Pz 2 is just broken, plain and simple but I’m sure that the devs are working hard to fix it.

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This video is a good example of Panzer II’s taking damage inconsistently.
The first hit I put on it was poorly-placed, but did a fair amount of damage.
The second hit was straight into the front of the turret, which penned, but did absolutely no damage.

This is the norm. You can shoot a Panzer II all you want and deal no damage before they kill you with spray-and-pray.

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I think I saw similar issue in WT as well with most tanks. Area around the gun is often almost impenetrable for some reason, while few more pixels away you achieve full damage.
I honestly only shoot panzers on turret cheeks or flat armour (as I should in the first place) with BT-7. Usually I don´t even need more than two shots (one goes to turret, second goes to lower plating to make sure nobody survived to switch seats, if I get to shoot first, he got no chance of surviving). I agree that it is annoying both in WT and Enlisted, and I suspect that not only german tanks have same issue.
But since I´m hardly an military expert, area around gun may often as well have considerably more armour than the rest of turret. Or of course (more likely) it is just a bug copied from WT along with tank models.

This video shows how broken this tank is. The front of the turret is a black hole that absorbs shells like it’s nothing. You can shoot all you want and nothing will happen. The only way to kill this tank from the front is to shoot the flat front plate, which is impossible if you have the T-60 (or at least never happened for me)

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I’m hoping too but then germans will have to get something to counter it.
I proposed tanks like t34 but didnt get a lot of support

Pz 2 might stay OP forever.
If you happen to know soviet tank development, you will know that there is a HUGE gap in armour reliability between tanks before 1941 (BT-7, T-26, T-28) and tanks from 1941 (KV-1/2, T-34)

Tanks like KV and t-34 indeed participated in the battle of moscow but will they be added in Enlisted is questionable

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Unless they nerf the frontal armor from Pz2C Late to Pz2C, which had 14.5mm frontal armor iirc.

Well I think its mostly a bug.
Pz 2 doesnt even need nerfs, just fixes
45 mm penetrates about 75mm of armour and should go through Panzers 35mm frontal plate

I was talking about the auto cannon and early soviet tanks having no armour