Pump up the Gore and blood in Enlisted

I think Enlisted should have more blood and gore.
It’ll amp up the intensity, making each battle more gripping and realistic. A bit more gore adds that gritty edge we’re looking for.
Dont take serious but its cool if more blood flying, more limbs flailing. It’s gonna get your heart pumping, every single time.
Also, adding more blood splatter and gore effects will make combat scenes feel more intense and realistic. Picture bullets hitting their mark, blood splattering across walls—it’ll give the game that extra edge and excitement players crave.

can give options for kids :Toggle gore on or off,

need more BLOOD SPLATTER
BLOODD SPILL
and GORE

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I sometimes wish I had the option to torture members of a hateful enemy stack while stomping on them.

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:sweat_smile: enlisted should be more gory and brutual

Well, the first things which needs to be done for achieving that is to discontinue support of old gen consoles.

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We need to traumatise our own players.

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I want to see someone’s foot fly by when they step on a mine please

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AP mine

Artillery

AT cannon

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remember this beautiful days when complete wall was full of blood <3
same days when Infantry did have insignias on Uniforms…

i really believe we never will get back these days… even if we have a harmless mode, Devs dont use it right way

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I think I can still see blood being splattered on the walls, but it’s very dark, doesnt really show.

nah its still not that goood, no bullet wounds etc

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We need to have blood decals to see where the bodies got hit. Also let us change the cleanup time of the bodies

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I want RO2 and Muv-Luv Alternative style induced PTSD from playing this game.

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I would like to be able to set the more excessive gore level to something so that we can experience the horrors of war.

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I remember bullet holes in bodies and loads of blood everywhere! )))

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No.

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In the least psycho sounding way possible, I agree more blood and gore would be great.

Shooting people next to walls should paint the wall behind them with a blood splatter. Pools of blood on the ground should collect around corpses and stay after the corpses despawn. Blood spurts should gush out when the player is bleeding. AT rifles and shotguns should blow off limbs and heads completely. Heads themselves should be divided into four part damage models and different portions of the head should be able to be blown off depending on the angle the bullet hits and weapon caliber. Identifiable inner organs should be modeled and spawn realistically if people get blown up by AP tank shells or artillery, such as eyeballs, brains, hearts, lungs, kidneys, etc. Intestines should have ragdoll physics and can get caught and draped around fence posts, barbed wire, bushes and trees.

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Oh and you should be allowed to slice people in half with the katana how could I have forgotten that!

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agreeeedd

There should also be decapitations by shots to the head depending on the caliber or parts of the damaged face, it is good that the extremities are dismembered as it is now but it would also be realistic to see guts… and vices, although I doubt that as this generation is sensitized something like this can be implemented, I miss the 90’s 2000’ t-t

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Hell let loose has pretty good gore and i think they also let you choose how long you want the bodies to stay. Enlisted should have similar system

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