I think the opening test time should be more than two weeks.
My personal position is guerrilla will possibly break the game, their role is not only on AT work but causing big trouble to rallies. And greatly enlarge the characteristics of “one man army” in the game.
We can already see these on those defender who refuse to retreat when losing objective, they can kill attacker’s tank which just spawn in and still got 100+ meter away to the next objective.
But that just means the defenders aren’t fortifying their current position either by stacking bodies on the control point or connecting other people through rallies. It has its own opportunity costs and frankly speaking, it should be fair that tankers can’t perpetually hide in their own grey zone and the guerillas have to be careful running so far behind enemy lines since opposing infantry can still snipe while they are prepping their TNT or Dynamite
Its purpose is to prevent the attacker from establishing a rally.
Imagine trying to set a spawn point, but “defenders” appear behind you from nowhere.
And like I mentioned, being the first to attack in this game can kill an entire squad even all firepower is comming from single soldier.