How about a premium german squad of 8-9 assaulters with stg44? Shit would sell like mad, and its not like it would fuck up the game balance or promote pay to win.
reasons:
fg42-2 is free and superior as it has higher rate of fire and more damage per bullet, compared to stg44. ironically better at cqc and cqb than stg44. You can have a squad equiped with 8-9, fg42s, which is FREE. That means this premium squad isnt absolutly neccesery to have.
enemy factions also have auto-rifles and possess smg with BS rate of fire thats better then stg44 in cqc. Such as ppsh and thompson, which means you’re not gonna stomp competion.
If you do get enspired by me to go through with this, can i have 50% off?
Edit: Alright, perhaps 8 to 9 assaulters is a bit too extreme, lets make it 6 to 7. Does this make this idea more agreeable? Any more and this premium squad will get stomped by any 9-man-rifle squads with auto rifles.
assault engineers with 6 soldiers & 6 STGs are very equal to the 7 man assaulter squad.
making 8 or 9 man squads with STGs is in conclusion absolutely imbalanced.
the smartest way to do something like that is making a 9 man riflemen squad with a slow firing MKB variant locked into BR5. this would actually be an interesting alternative to the 7 man ASSes (with 4 STGs) and the 9 men riflemen squads with 9 FG42s
Wasnt the reasons I stated enough?
Look at the premium squads and vehicles you sold, shermans with rocket luanchers is unfair, but you sold it anyway. The soviet nkvd with thompsons is extremely difficult to compete against because of the high ammo and rate of fire. You sold that anyway.
if you believe that this suggestion im making is unbalanced and p2w, isnt it good for YOU?
I like this idea, but now that you are replying to this post, I must ask you. Why did you say in one of your videos that the yellow perk decrease-shot-spread-after-quik-turning is good for your ai-soldiers? I’ve been searching but no source explains why.