It’s simpler than it seems. I’ve been struggling with enemy tanks, particularly Pumas, escaping from my TNT packs.
If you hold the mouse down, your soldier will automatically throw it after about 5 seconds when the fuse is running out, and it will explode on impact. Just be careful not to stand too close to the explosion.
Yeah that’s been a common tactic but Pumas specifically still like to find ways to survive it.
I’ll even go as far as to suicide-bomb with them sometimes. Same theory as to why every one of my tankers has an explosive pack- revenge killing other tanks.
I just wish molotovs saw more immediate results. I hit Pumas and Panzers with them all the time and never see if it does anything to them.
Molotovs are great from my experience, they blind tanks fully for few minutes it’s pretty nice (wish they’d Destroy the engine if you throw them at the engine tho
They really shouldn’t. They’re already not a guaranteed 1HKO and you have to get within 10 metres to have a chance of killing tanks, which meanwhile are immune to almost all other types of attack and can rack up dozens of kills, AND can counter TNT by camping at the back. Tanks need a weakness like this.
I’d be in favour of replacing TNT with an AT grenade, Men of War style, that explodes on impact but has a small blast radius.
AT guns are strong but situational. They’re good for popping off one or two tanks, but as the battle moves - or the guy you kill comes back to hunt it - it’s difficult to make them worthwhile.
I would love AT grenades as well, but that leaves the gap of them not existing in Moscow so far as I’m aware. Molotovs should do the trick in that case.