I think based on the fact this gun existed, and for that matter all other guns that actually existed it should be buffed, in practice its probable easier to nerf the ones that didn’t exist, this has the added benefit of making the game less power crept.
What about balancing the Germans by making them play with 9 players or giving their enemy 12, you can argue that this is realistic and also German weaponry was advanced for its time.
Still no actual arguments?
Lol
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Im amazed that I even have to argue over this, it should be obvious that the “mass-producedness” of the FG cannot be used as an argument in it’s favour
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Which is why I edited the post, because I was incorrect and was trying to convey something. How are you actually still hung up on this?
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In a generous gesture of peace I shall not awnser this question as to not spark up this debate again after a day
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Translation: “I had no actual arguments about the actual game mechanics but I don’t want to see Germany buffed, so I went off on a useless tangent instead”
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I mean, you’re the one that made a bunch of useless posts instead of talking about the actual proposed buffs. Dont be stupid, and you won’t get called stupid.
Honestly, I
- Saw a false argument that was used to make the FG look better, wrote about that
- Argued about it, proved the guy wrong
- Evo fixes it, I’m happy
- After Evo fixes it, the guy insults me and my inteligence, saying the incorrect statement was true and implying that I was just not smart enough to understand it
- I, always ready to defend the sacred honor of my overinflated ego, naturally awnser him.
We all could have ended this much earlier, but I dont think calling each other stupid is going to help this die down… so we good?
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It’s a good thing that a few ppl argue.
Because it keeps bumping the thread, giving it visibility.
I’m really impressed to see how many players here agree the FG deserves a buff. Many of them are also honest mains of other factions. Only diehard boos oppose it…
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Do you know whats really sad? Fg42 is my favourite firearm from ww 2…
And i dont even use it (mainly personal choice because should be para only weapon)…i only own like 4 lol…the rest is the 2x para squads lol
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I would rather nerf all other SF rifles. It’s quite obvious they’re overperforming /or are on par with ARs - which suppose to be much more limited specialist weapon. (In game’s context)
Or other solution is to give all soldier classes on BR5 option to use ARs - for pure full auto environment. But in that case BR5 would have to get seperate MM queue.
The only weapon that truly deserves some kind of buff is first FG. Like there’s literally no reason to use it once you have FG II. It’s literally just grind obstacle, nothing more.
PS. Ohh, and TT FGs are in desperate need for better models/textures.
Their current models are so outdated and low quality. It’s disgraceful.
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I wouldn’t mind if ALL sf rifles were nerfed in full auto (recoil?) So they’d be used more as semis and full auto in a pinch or inside buildings.
All I want is consistency between factions.
So since at the moment we talk about it, the fgs are indeed the least performing (warning. Least performing doesn’t mean bad) and since I doubt Gaijin will nerf all of them… I wouldn’t mind them getting a deserved buff.
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Yes, FG II has very slightly worse performance than other SF rifles - mainly because of powercreep. (But I personally still prefer it over Soviet ones, 5 rounds difference in mag is simply way to much. And FG is much more suitable for my playstyle).
Minor discrepancies in the overall balance don’t really bother me.
The only reason this imbalance is somewhat problematic is because of how much BR5 is centered around SF rifles.
That’s why I’d rather nerf all SF rifles instead. In order to increase the importance of the other weapon types. And then the slight imbalance in one weapon type wouldn’t be so significant. As long as it counterweighted by something else.
I simply don’t like classic 1:1 balance approach. And I really don’t think it’s needed for Enlisted.
Enlisted will never be perfectly balanced game. Simply because there are so many aspects that are influencing overall balance, even outside of equipment balance as a whole.
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you actually have convinced me that all SF rifles should get the same treatment as MGs - they should deal 13.2 dmg and never one hit kill against vitality - which would also make them not get a change in bullets to kill when dealing with body armor.
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Well well, look at that. Im happy that you finally came to same conclusion.
Well definitely, wish you all the best and must say, i was bit surprised that you came to same conclusion as author eventually, even it took little bit of time.
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