I think we need to come up with some overly complex healing system to reflect new ground vehicle repair system, wherein you have to heal specific body parts one by one.
Because that one-click(/press) healing is too boring for a game like enlisted.
And then come up with certain conditions, in which you will be able to heal several body part at once.
If certain body parts are damaged, theres should be penalties.
For example:
damaged leg = not capable of sprinting
damaged two legs = not capable of running
damaged hand = dispersion and recoil increased by 100%
damaged two hands = unable to use any weapon until healed.
Please, Leave your ideas on how to make the healing system more complex and less boring.
Disablement is very unfriendly to players suppressed at close range
This would put experts working hard to annihilate the enemy at risk.
At the same time, it will be more difficult for players to continue fighting when injured.
This will only make them more likely to commit suicide or fight conservatively
Doesn’t help in the fight
imagine
Sudden disability caused by explosive fragments or stray bullets
Under normal circumstances, you only have one medical opportunity
What follows is permanent disability
The enemy doesn’t even need to kill you
Just shoot you a few times and ignore it.
And you can only watch helplessly as they take over the stronghold
Seems reasonable, it will be applied for you exclusively , and to simulate possible soldier handicaps, your soldiers will have a randomized debuff at the start of the battle such as being blind and being deaf!
Man just translate that 1 to1 to vehicles and you get my frustration when the rework happened.
I couldnt have worded it better why the repair rework was terrible XD.
Dont forget cutting the healing progress up into 10 diffrent smaller wounds that need to be healed seperately (but that would not be a problem as you might get each heal speed up by 30%).
In order to better demonstrate these effects, the damage of non-fatal injuries other than the torso should be reduced, and a bleeding effect should be applied to cause slow down death, instead of being killed immediately after hit by 3 9mm on the hand.
More soldiers should be lying half-dead on the battlefield, waiting for help from medics.
And I want more screams of pain.