Both of these are Normandy, otherwise known as BR5 hard geolock map
Battle Ratings mean nothing. In one match I get just sub triple digits, the other I get over triple digits. One I have an absolute garbage team, the other I have a solid team that got crap done. You’ll never guess which one is which
My team? Shoot yeah. Just proof that BR’s mean literally nothing in this game if I can take a full BR5 loadout and barely come out on top, but then take nothing but BR3 stuff and run a whole BR5 match
Even before Merge some players could quite happily wreck anything and everything with a bolt action and detpack vs end campaign gear spam. Thats nothing new.
But if you are gonna go for a BR system to balance like for like, thats the expectation.
At the moment its about the same minus a few items.
Makes a massive differency, regardless theres some of those poor br2 players every now and then.
One of those things id rather see fixed sooner than later with this BR system, locking 1-2 entirely.
Might have had few, probably that one steamroll game I had earlier mixed with low br enemies.
Still, massive progress compared to old system.
Depends how its implemented, if its a moscow all over again then no thanks, rather have balance.
Biggest problem with br2 - 3 is the vehicles which have night & day differency
Which is why I consider balance as the most important factor as id say majority are just casual players doing 1-2 games every now and then.
Highly doubt they would enjoy the pz3 - t34 / kv games, as seen already.
Emphasizing tanks due to fact that once the tanks are unopposed those really can be the game changers as well as they are quite easy to use for farming.
Especiatly if theres nothing in opposite team to fight against it.
This is a fleshbag game, not an armor exclusive game. 9mm and .50 BMG kill all the same. It isn’t like War Thunder where the difference of 1 BR can mean able to kill, completely unable to kill, and complete domination