Problem with mod


This random spawn appears outside the boundaries of my map. I cant remove it and i have not placed it myself

How do i get rid of it? It causes annoyance when you have to walk long distances to get inside the battle area

this happens because of some group respawn based on capzones not properly setted up ( typically on the defender side ).

so the game will make them for you at the 0,0 coordinates or generally elsewhere

at least, that’s what i think the issue is, as i had something similar in the past.

more here How do respawn Base With Group On CapturePoint works? - #4 by ErikaKalkbrenner

or, the issue could be:

capzone__createRespawnBase: respawnBaseGroupActivator

which was changed a while back.

just make sure the parameter has that respawnBaseGroupActivator and not something else.

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Thank you!

I have another problem. While trying my map some of the buildings started bugging and the walls dissapeared


This is how it looked ingame


this is how it looks in editor

What causes this?

Also my brother who played with me said that the building looked normal. Why does it look bad for me then?

image
like this

yes

i’m not sure of.

i have the same issue.

it’s probably one of the two:

  • low end pc

  • too many assets and the game fails to render

i’m inclined to believe the latter.

mostly because what we have, is a mission maker.
not a location editor.

which, yes you can edit the surroundings and make custom maps, but you are not supposed to.
because you will inevitably run into reaching more than 25k lines.

and sometimes it requires players to start the lobby, and then rejoin.
sometimes doing so, everything will load.

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