Preparation for the "Scorching Rays" update

Is that mean, what I think (and asked so many times) that chest now will become faction specific? Please say that - yes.

That would only work if you know what battle awaits you, or not? I don’t even know which faction I play and whether in defender or attacker role - even on the loading screen…

But otherwise I agree with all the rest.

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Meant this more for friends that are grouped up and, in case a random goup stays together after a battle (not sure if that is the case or if random groups actually get disbanded after every battle and then remade - never tried that “random group” option).

Just having one cannon won’t do. His cannon shells can only penetrate the early round-shaped cast hull of the Sherman model. But anyone starting from the M4 can’t penetrate it. This shows that he is even worse than the Panzer IV model. What’s the point of making it longer? The trajectory is straight, but it can’t penetrate the body as effectively as the 50mm. It can only hit the weak points of the Sherman, just like how the IS-2 hits the face of the Tiger II.

“While operating the Chi-Nu, could you easily penetrate a Sherman’s armor?”

Well the standard Chi-Nu no its hard.

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At this point you may wanna change the update name from scorching rays to how we are planning to murder majority of people’s stuff because we don’t understand what optimization is for maps or in general for majority of things.

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So does this mean silver chests will come back upon this update too?

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Well finally at least part of tanks get’s it. Hope that’s one day all of them would be controllable.

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Maybe I’m just completely wrong and am not remembering things right, but the chi-nu aphe should penn most of the front on a sherman (not including the jumbo) as sherman frontal armor is in the 50s-60s.

You need to account for the angle and a few other factors, it would be like saying the T-34 only has 45mm armour.

Not forgetting. Most Sherman’s in game at most engagements will have sub 100mm equivalents. Less than the penn of chi-nu. Beyond that, there’s still the turret you can always pretty easily get through.

Shermans have about 90 to 100mm of armor roughly in the front but the chi nu gun only has that 100mm of pen on a flat and unangled surface at point blank. So realisticly the chi nu APHE can often be stoped by large parts of the front armor on a sherman.

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If you had allowed the option to choose the battlefield and game type, maybe you wouldn’t have so many Desertion related issues.

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Now where have I seen this before :thinking:

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But there’ll be more than just new unlockables in the update. We decided to increase the combat effectiveness of BR I tanks. The machinegunner will control the hull machine gun on the following tanks: BA-11, Pz.III E, Pz.III B, Pz.III J, Pz.38(t) F, M3 Stuart, M5A1, M14/41 and M13/40.

You’ll be able to control the hull machine gun from two positions: the commander’s and the machinegunner’s position.

I’ve been waiting for this for so long. The realism will be more present when playing a tank. Thanks Gajinn.

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If only they made it so the AI shoots on their own like we had for a short time while back due to a bug. It was really cool and made playing a tank that much more fun. Helped you defend your tank much easier as well

And if tanks could not shoot in and out of the gray zone using is like a death wall against infantry I’d be all for buffing tanks, but they can so no

reiterate please:

  • restrict hmg firing only when aiming inside its arc of fire
  • allow the gunner to control the hmg, if crewed
  • make the loader position selectable. allows using medkits and tools
  • no automatic seat change in tanks. only manual. soldiers stay at their designated stations

thank you

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Those have been some very long weeks so any news on that?
I am really tied of waiting for something promised to have happened so long ago. @MajorMcDonalds

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