- make the battle pass from quests to score getting. Each stage need 5000 score to complete
- If suggestion1 is not possible, make players able to claim stars and get new/change quests in game.
- Increase BP gain. instead of 1000 silver and xp boost cards we need more upgrade orders or just increase gain like free BP reward line and premium BP reward line
- allow the restart of BP after finish 75th stage. yea I know each circle give 100 extra gold but if someone play that hard to get 300 gold/BP season they deserve it
yeah but you would still only be able to gain one level per day for free and x for premium
Purchase a premium account to team up with a squad and fight aggressively to gain massive scores
Gold coins are paid props
It should not become a regular means of free promotion, which is harmful to revenue.
We only need more silver coins so that players who cannot plan their spending will have more money to waste.
How funny you talk about premium account. I pay for premium account for enough silver and fast upgrade. But instead the silver is still not enough and the xp gain is still too low especially for the squad upgrade.
I just don’t get why DF put this limit on BP except the only thing they want is for player to spend all their money and time in this game to become their cyber slaves.
This would effectively turn the BP into a pseudo Breakthrough event. I would like to see the return of breakthrough on top of this. As this would also remove the ability of doing the tasks, I think I’m opposed to this, but with the note they should have a monthly Breakthrough.
I think it would be cleaner to just have 9 available tasks visible instead of 3 at a time. That way base gets 3 tasks per day, premium expand to 9 but can see them and work on them all at once.
I personally prefer the silver gain over upgrade orders, as once your soldiers are upgraded its just dead reward. That being said, being able to sell those orders for silver could be a solution to this, or the ultimate option of just pick from X options as your daily reward with milestone points that give Enlisted Gold, GO weapons etc. Having a free and premium reward line I would much rather have. It feels really bad to complete your daily tasks only to get no reward because it is beyond paid BP.
As long as you have to pay for the premium pass each cycle, I don’t see a problem with this.
why? dont you think the current BQ quest is just suffering? like 12kill with artillery kill
No, I don’t think its suffering. I reroll the one or two I don’t want to do and move on. I will however state that there should be restrictions on some … for example if you do not have a semi auto unlocked … you probably shouldn’t get a task for semi auto kills. or for the example of artillery, if you don’t have artillery unlocked, you shouldn’t get tasks for it.
The tasks give me little mini missions to do and mess with, and I enjoy it overall. I would just tweak it a bit.
That is the fucking result of a reroll. destory 5 tanks → play 5 games → 12 artillery kills
you got lucky you could have gone from destroy five tanks to win five games back to destroy five tanks it happens too often looping back to the first objective
wait, why you be rerolling destroy 5 tanks? … that’s like 1-2 games.
i mean you start with one request get a new one the roll again to get the same request as the first
Team experience is linked to the number of kills made by the team
What is your current weapon level?
If you can’t effectively use bullets to kill your enemies
Consider using an anti-tank grenade rifle
They can help you destroy all tanks and infantry
When I use it, I can basically upgrade the team by 1 level or above in every game.
It’s just that when the team is finished developing, I will only equip anti-tank soldiers and trucks with anti-tank grenade rifles.
Because I enjoy the feeling of using automatic weapons to break through the blockade and get next to the tank and use TNT to destroy the tank or suppress the enemy’s gray zone.
I don’t know your demand for silver coins
But no problem for me
Usually my total experience and silver coins fall around 12,000 and 1,100 or more
This is enough for me to develop advanced equipment within 15 games
As for upgrading?
Upgrading equipment to level 4 or 5 is really expensive
But usually only reflected in the last level
I think the number of upgrade cards given out now should be able to effectively make up for this shortcoming.
Unless you frequently upgrade vehicles or unnecessary weapons
Otherwise the experience and benefits shouldn’t be too bad
I currently use level 3 equipment to combat all environments.
Can stay above this level even using only infantry
are you free to play or pay to play
why free to play get far less than pay
Because Premium gives bonus xp and silver is gained at a rate of 5 silver every 47 XP.
I guess you didn’t read the above carefully.
The questioner has a premium account
in addition
After the merger, my income without a premium account is around 7,000 and 690
As long as you don’t lose too badly, it’s usually kept at 6,000 or 500.
When winning, it can reach 9000 and above 900
This is a very ridiculous question
under the same conditions
Why do players who are unwilling to pay qualify for higher earnings than paying players?
Your argument treats paying players like idiots
why, because free to play get far less than pay
sorry need to focus on clarity over speed
what BR do you play as
my point is a roll can easily see 1000 to 3000
and an average game can see everyone under 5000
my point is this flag your experience as a p2p player is very different than a f2p
This is a (free to play) game
This means that the operation needs to obtain money in various ways to continue operating.
At the same time, the official is not obligated to unconditionally provide an experience above basic needs.
Is there anything wrong with players contributing revenue to the game and having a better experience?
Why do players who haven’t paid any money qualify for a better experience?
So are the players who spend the money idiots or charities?
Shouting for fairness, demanding to improve the rights of free players and criticizing paying players
Maybe you are suitable to be a member of the Communist Party
I totally agree that paying players are more valuable than free players
Because they are willing to pay for game operations
Instead of refusing to spend money on sponsorship and protesting that the benefits are not enough
Sounds like begging behavior?
i am not asking it to be fair you were claiming it was, your silver accumulation is not typical thus the game is grindy, so yes you pay or the game is grindy you pay own that don’t act like people are bad at the game because they have to grind that is game design.
Why do players who haven’t paid any money qualify for a better experience?
are you on drugs payers have a better experience if anything i would be asking for an equal experience, which i am not simply own the fact you’re paying experience is why you make so much silver not just skillz