First things first, the mission itself is a nice idea! But it seems impossible to win as german attacker on Moscow campaign where you have to place this fucking bombs.
Reasons:
- It took years to plant for the germans → and seconds to defuse by the sovjets
- Endless menpower for the defenders
Suggestions:
- Decrease the time to make the bombs ready
or/and - reduce the time the bomb needs to blow up
or/and - the bomb should be untouchable once she is ready to blow and countdown starts (ping, ping…)
and/or - the procress-timer should be not resetable
Srsly it makes no fun to lose as german again and again because failed mission design. No insulting here but its too easy for the defenders. Even last game we managed it 6 times to make the bomb ready in 2cond stage (and i never reach the 3rd one in several games!).
But it needs no big effort for the defenders to clear the bomb-.- One granate…one flamethrower and thats it. Next to some facts like Pz2 (early version of WW2 and we fight in moscow…) is useless for support while the T-50 in enemy team active…and this happens maaaaany times.
Someone would said you devs prefer the sovjet faction…and thats a shame to play such mindgames in a videogame…