I’ve been knocked out more than once by the game’s BOT, at incredible angles and unimaginable speeds. Why enhance the BOT to what it is today, is that what you want?[https://www.bilibili.com/video/BV1eD4y1r7vX/?spm_id_from=333.1007.top_right_bar_window_dynamic.content.click&vd_source=1a8ce4b4f9ef40d7cf51d1e2f5a82d8c](https://www.bilibili.com/video/BV1224y1X7Mi/?spm_id_from=333.999.0.0&vd_source=1a8ce4b4f9ef40d7cf51d1e2f5a82d8c)
Yes
i can see your argument but it also prevents flank entire AI squad into wipe.
Charging a bot is almost 100% suicide, even when he isn’t facing you and shouldn’t be able to see you
Personally I preffer bots to be “too good” than shit.
I’m more than happy to get shot through foliage if it means that bots are less of a cannon fodder.
Yes, the BOT’s precision is too high
The developers of this game are trying to cover up their poor AI with a brutal boost to BOT accuracy, they’re not improving where they should be
For example, the AI can’t find cover, the wayfinding function is very poor, they can’t even go downstairs, and they often get stuck in the attic and other places
“Yes, let’s improve the shooting accuracy of the BOT, so that the player will forget those stupid AI’s wayfinding and not finding cover, I just need to adjust the parameters of the AI’s aiming and go to get off work! Yay!”