So I’ll make this short and sweet… jk. This game looks great, the gun, weapon, and vehicle dynamics are pretty cool… I just have one issue. You are allowed to play one game mode without ai and the max amount of people is 25? I would think the new gen devices would be able to support a larger game mode with more players. Everything is so clustered when you play invasion with ai. Conquest modes only focus on 1/3 of each map and invasion is literally just a bunch of idiots running straight to the objective from spawns lol. Easy kills but still. When can’t their be a larger game mode with more people and more diverse game mode mechanics? Ffs lol. Why call lone fighters that in the first place when you can invite your buddies and play in a quad? Personally I think the ai game mode is trash and sooo overcrowded. I like the spawn and class use on lone fighters… why not allow us to t up with real people and call lone fighters squads and just recycle the garbage so mode lol. It’s good for using vehicles though I’ll say that was a good idea… otherwise so boring. Hell let loose will drop and literally blow this game out of the water with the amount of space and geographical movement along their large maps. 50 v 50 is more like it. This game has so much potential just wasted so some 12 year olds can command a few boys around dumbbbbbbbbb. Ai is so authentic … not. And why the hell can’t I talk to someone in my own squad? Is there no way to put Xbox players with other Xbox players and vice versa so we can have a game chat? Additionally there should be squad communication methods. And the ping system sucks. Should make each squad a different color ping if we can’t speak to each other. Personally just waiting for he’ll let loose as this is the only Authentic game out rn. But all in all… another wasted beautiful game.
Lonefighters is only 20vs20 atm, its fairly small compared to other games with 100vs100
I honestly cant tell what you are suggesting. TL;DR please?
Not enough players to fill a 20x20 roster much less 50x50 or 100x100
I guess you can. I received Russian commands once, I was freaked out until I realized some LF guy is using voice chat but not a language I fully understand.
…team talk is a different beast though.
Suggestion: scrap bots. Open joinable campaign lobbies. Increase map playable/ in game area and number of objective areas, adding/joining sectors in invasion to do so. Double lobby size. Keep ai for vehicle use or even scrap entirely… there’s whole communities of gamers who seek true authentic gameplay which they claim. However like I said: ai are not authentic in a competitive game mode. Like I said there’s a lot of beauty in this game however I feel it’s wasted by simply the use of ai and the cluster of small single objective zones which are often repetitive and get very boring. Increasing the number of objectives and total area of an active zone would allow the more … entrenched use of your specialties including building, mortar fire, and artillery use. Sniper fire is very limited to a two- direction and very minimally geographically and distance oriented gameplay. Gets very boring… I stopped using snipers because I’m just running around quick scoping people. It’s lame.
They could have done so much more.
If they made their maps have more active play areas. Why is conquest oboe three objectives on a little portion of the map when they could have used the whole map??
Berlin has Conquest maps with 5 Points, its still bad, the only reason why its so bad is because you don’t get rewarded for actually staying in Captured Objectives. And you had to run around all the time. And the rotation put too much conquest than Invasion.
That was NOT a TL;DR. And no. Bots are what set this apart from just being another WWII FPS.