Please give larger magazines to the upcoming OG-43 event squad

(This is worth a try.)

Please consider giving to the OG-43 SMG of the upcoming “Folgore” event paratroopers squad larger magazines than the 20 rounds one.

Either 32 or 40 rounds mags would be fine, but 20 seems a bit underwhelming, considering that the ROF and firepower appear to be comparable to the FNAB, which is a low level gun already but at least boasts large 40 rounds mags.

I think there’s no way a larger mag can really make that gun OP, even if it gets a low BR in the future.

27 Likes

Id rather keep it a 20 rounder so it gets a lower BR after the merge, a low BR flametrooper paratrooper squad sounds very good.

Yes, the 40 round magazine would be very nice to have, but they could put it as a tech tree unlock in the future so people who missed this event could get the OG-43.

3 Likes

Everyone in the forums know that a 20 rounds magazine is op, especially compared to a weak garbage drum magazine! Like that fantastic but overpowered beretta in Moscow!

(Sorry I had to. Way too similar scenario)

Joke aside I wouldn’t mind 30. Sure they get small flamethrowers, but Italian troops deserve the love.

19 Likes

paras shouldn’t be anywhere close to be in low brs.

not below at least Tier3.

imo.

8 Likes

I agree with increasing the magazine size and everyone knows what the most important thing is for paratrooper when they first land is clearing the zone and they always usually do that with their weapons not with what’s in the crate when they first land.

3 Likes

Why. I’d certainly use the MP 28 in Normandy and Berlin if I felt like it

Unpopular i guess but I diagree. Those guys get the flamethrower + para loadouts.

Its good enough as is.

2 Likes

20 is an odd choice…at first i assumed they had a flamer as secondary so I thought it was a tradeoff…but nope.

Wonder what other loadouts are in the box.

Also if its low BR it could be good…“if”

1 Like

They don’t come with the flamethrower but from the box

1 Like

I agree they should increase the ammo. The 20 mag wich is half of the FNAB 43 (and this weapon is already a very low BR) with the poor low damage is like the beratta with 20 ammo on Moscow, pretty useless.

6 Likes

Since the flamethrower is confirmed to be found inside the box (and reportedly it’s a small, weaker model with less fuel than usual) we can assume it will be part of the “assault” loadout option.

Still, primary weapons are quite important for a para squad. They make a big difference.

As a matter of fact, the only loadout in the crate with the potential to dramatically change the firepower of a para squad, is the assault one. The others (AT, sniper, mortar) provide support capabilities, but they bring little to no improvement in a direct firefight (such as, storming a cap point).

Most people use to consider only Normandy paratroopers, whose default weapons are all very strong, so paras end up having a reputation of being OP no matter what.

But look at Pacific paratroopers:

Japanese paras assault option is a mediocre MG, yet their default BA rifle shines in Pacific maps, eventually being the best choice in most situations. So, they are at their best straight out of the plane, and luckily their best is good enough, yet far from OP.

Their US counterparts can boast BARs as their assault option, BUT they are otherwise stuck with M1A1 carabines, that… well, they just suck. Lacking punch, ROF and with limited ammo, they feel insufficient at any range. If they by any reason miss their crate, they remain a handicapped riflemen squad at best.

So, going back to the topic,

While flamethrower paras indeed sound scary on paper… will they actually be, though?

It’s not like they will fall from the sky in a rain of fire like a sort of divine wrath.

Those (low fuel, short range?) flamethrowers will only wreak havoc if their users manage to get close to or inside caps, just like ordinary low-tier flametroopers.

Otherwise, Folgore paras will be fighting with accurate yet slow firing, moderate damage SMGs and limited ammo, while being little match for Allied riflemen at range (think of how much open Tunisia maps are), and facing Lanchesters and all kinds of Thompsons in close quarters.

Therefore, I think asking for larger magazines is a reasonable request to improve the future QoL of Folgore paras without really boosting their strength that much.

3 Likes

the non paratroopers should get the OG-44
image

OG43 and OG44 are basically the same but it would make more sense to give the non folding stock version to non paratroopers

6 Likes

In terms of stats, OG44 would probably deserve slightly lower recoil due to better stock and more conventional layout.

1 Like

I think the solution I would have is better.

Have the flamer as standard secondary, and get those then replaced by the other crate secondary / primary weapons. This means that the squad is valid option out of gate AND also gets the flamers when you do a regular non-para spawn.

That sounds like a less balanced option than giving them 30 round magazines.

Or they could slow down reloads on all guns to something a little more realistic, and give short mags a quicker reload so there’s at least some benefit to using them.

I agree with Overlander, having stock flamethrowers would make them WAY more OP than just having larger mags.

That way they could really drop anywhere and just spray fire at 360°. Why even needing a supply crate at that point?

2 Likes

I don’t think a low BR flamethrower on para squad will be a thing but okay.
Every aspect of this squad should have impact on its BR. Not only capacity of its mag lol.

If there’s anything that Italians are NOT short of, it’s low tier options.

Let’s not arbitrarily neuter stuff that could otherwise reinforce mid-high tiers…

4 Likes

No helpers nor testers in this thread so far…

I’m afraid this call may not even be heard

:cry:

2 Likes

Exactly my thought.
If you give top of the line weapons to these squads, you will have to play them on high BR only and that level there will be better option as for squads therefore making these pretty much redundant.
Let’s not go there.

1 Like