Please do something to incentivise people building rally points

It is starting to grow on me and losing interest in the game slowly but surely. I constantly see people building a rally point halfway trough then just abandon it. Don’t even get me started on the lack of them in the first place.

Making a tutorial video is a good example to incentivize people but, the truth is…it’s just annoying to build. It takes a lot of time to build, placement is annoying to deal with. It’s just frustrating in general and feels like a chore rather than a good game mechanic.

Please make it feel less chore like:

  • Drastically decrease it’s build time or even make it instant. Yes instant.
  • Increase the placement possibilities related to terrain. Be more forgiving. Maybe even make it smaller so it fits in more places.

Just make it far more accessible so more people are incentivize to do it without feeling like they waste time or it’s annoying to deal with.

A good example is Battlefield 3/4 Spawn beacon. You get it out and you place it. DONE. None of this shenanigans of hammer simulator for 12 years build time.

You have to look at it from a perspective of “is this a good game mechanic?”, “What is the end user experience?” etc

You clearly made it a CORE part of the experience and the lack of players or competent players lead to miserable end user experience due to it. It’s a make it or break it kind of tool. You have it, you win , you don’t auto loose.

As an alternatives solution, would suggest toadjust spawns.

Make (4-5) more spawns points and put them closer to the objective, at least for the defending team. This would be a way to make rally points something complementary rather than the main reason on why you win or lose. Just an idea. But a fix is needed one way or another because right now it’s a very bad user experience.

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Rallypoint already give a fucking lot of score point,base xp and a Rallypoint network of 5 or more Rallypoint make the respawn almost instantly, There is nothing developers can do more for incentivize every player to build at least 1, if people dont want build it there is nothing they can do

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You are correct, no amount of score or XP would incentivize players to build it. If it’s a miserable mechanic, people just won’t do it. But I disagree, developers CAN do more. They always can.

I personally believe that if it’s something complementary that you do “on your way to X objective”, far more people would put one up. But when there are enemies on the objective and you stay there like a retard for 12 seconds building a rally point, you start to question if you should just abandon it.

The main issue, is it’s too decisive on the outcome of a match. It’s not complementary, it’s detrimental but poorly implemented, this is why so few do it, which overall leads to bad experience.

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Since the game is designed for adhd ppl, devs can add a command for AI engineers to build rally points.
Thanks to this players won’t have to spend ages building a rally point and instead leave their AI to do it while they can go pew pew and get that sweet monke neuron activation.

Ok, I wrote it a bit too agresive.

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I think more bonus for rally points. Maybe an extra +100 for every 3 spawn?

Aggressive? Hell no! Just very descriptive. Especially my favorite part regarding, “sweet monkey neuron activation.” You may be onto something here: Maybe we need to start handing out bananas for specific behaviors, like building rally points. It might work! You don’t know…

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i made many posts about that in the last 8 months and one thing became clear: darkflow itself doesnt fucking understand how to play the game and that rally points are what makes or breaks matches and especially the fun involved.

they literally dont understand that 90% of the playbase will NEVER reliably build rallies and just be running bots. the only solution is to let the 10 remaining % build more than 1 rally. i proposed 3 rallies per player with a team limit of 10. this is easy to code and an absolutely perfect solution to the games biggest problem.

funniest thing is, that there is always a monkey ready to jump and post the classical “you dont need more than 4 rallies” noobsentence. darkflow seems to have the same limited horizon.

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“nothing they can do…” LOL
they can start listening to players who actually understand the game.
the problem is that most players are brainlets who cant focuse 8 seconds to build a really because their adderall will wear off during that time.
90% of all players will never build rallies, so gaijin needs to let the other players build more than 1 rally.
obvious solution.

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So dumbass player can simply waiting you bulding 45 rallypoint, how smart solution, THIS IS A WAR GAME if you want play bob the builder at every match play city skiline

Tbh I think the system is fine as is but I always play with a group of friends and we aggressively build spawn points the second we can and don’t mind doing so.

Build time should be a bit more faster like 5 seconds faster, its way too slow atm yep

Im mostly the only person building rallies as well

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average fortnite enjoyer comment ¯_(ツ)_/¯

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The one who whant build everything for the team is you not me, that’s mean you enjoi fortnite so much that you want do it even in enlisted, ist so hard let a bad random team lose? You think you alone can do something in a team based game? If the answer is yes watch less jhon wick

lmao… So adderall + bananas = rally pt. builder! I think we might have something here. :wink:

Yes, I wish I could build more than one rally point at a time. Also, I USED TO wish more people would build rally points; however, I realized that if they did I would make a lot less money (xp). So, I don’t mind being the only person (or one of the few) who build rally points, ammo boxes, barbed wire, etc. I’ve been playing for about four months now and it’s sort of been my thing from the very beginning.

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you show a clear loser mentality (“i cant win hard games oh nooo”) combined with noob skills (“i cant make a monkey team win by playing better myself”).

thats literally the average mentality of the forum trolls here. and gaijin listens to these types of muppets instead of helping the good players improve their game. i noticed most people here have never seen any actually great players.

A team with 10 pure ai bots would defeat 95% of all 10 real players teams if you give the bot team 10 rally points. Thats the simple truth of this game

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I like your suggestion as well. People who say you don’t need more than x rallies clearly don’t encounter stacks of teams or decent 1-2 guys in the opposing team. Rallies are hunted because it wins games. You don’t need to kill the enemy team to take/hold an objective, just hunt/flank their rally and you take/hold it naturally. It’s the core mechanic of the game. People are just ignorant.

If one rally falls you need to have a back up somehow. This is why games are lost, because most of the time you are the only one building one and once your rally is found and destroyed there is nothing to fall back to and no way to recover.

It’s just frustrating due to bad implementation.

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instead you believe you are an army and you can do everything by yourself, when it’s not true, you don’t win alone unless the opposing team is moron and unable to aim, you always and in any case need bots and allied players who if even playing individually they contribute to the battle, building fourteen rallypoints in the same spot doesn’t change anything without the help of the rest of the team

I get you. Now and then I run into stacks and they are a pleasure to play with. But not all of us have the time or the intention to constantly play with others.

I don’t mind building rally points either.

The problem is that when you are the only one building, is not enough. They are such are core feature of the game that the entire outcome of the match is determined by if you have someone who builds with you an additional rally or not. The game is made in such a way that you just cannot win a match without a rally no matter how good you are. It’s not something optional.

Another great suggestion someone mentioned is to have an engineer in each squad by default. Forcefully. But that is just another incentive that, it’s more of a workaround. When the solution is straight forward and we are just beating it around the bush. Just like with the XP incentives. No amount of XP will make the players make it. If it’s daunting and feels like a chore, people just won’t do it.

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Hell let loose pulling the watch and build a spawn point in miliseconds for the squad is a dope game mechanic.

would be wonderfull here .
but with a balance side , like could place 1 every x amount of minutes to avoid spamming them…

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Go play your walking simulator then.