Please correct the balance to 3 BR

I mean, Im a fan of asymmetrical balance, however blatant bias has no place in it.

This is nice though, Id be fine with that Id think. Still OP, however you can balance that out asymmetrically.

You already have p2w drum smg at BR3 you just have to buy it’s squad. And no you don’t deserve real PPD-40 as PPSh-41 box is already a competition to mkb42

no it’s not, br4 doesn’t exist and BR4 already has Fedorov MG which is the most op weapon at BR4

only players want to nerf ppsh-41 box while devs just don’t care, if they nerf it and buff G41, nerf their body armor, separate BR4 from BR5 then it will be fine and i won’t need mkb42 at BR3 till then i will be not changing my opinion

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dont you dare to say ppsh41 because dark flow always find ways something to mess up
image

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Like when you wanted to transfer G43 kurz to BR3?

Hahaha, this could have been an interesting weapon in the game. But unfortunately, as far as I know, these magazines were only on paper during the war, and this one was made by an enthusiast after the war.

I totally agree with you!

Why not ? soviets had that disguised assault rifle as TT weapon for years, GO gun hardly would make any differency to balance that out.

Sure suggestions like that can be ditched for timebeing as that disguised assault rifle is getting fixed.
But lets see whats the idea of fix from DF.

That weapon didn’t have the same performance as assault rifles at all. Its damage was low and its damage drop was very high, making it practically useless at long range.

Well technically no, it is actually slightly better. Accuracy aka dispersion is twice better than Stg44 BR5 gun.
Recoil is non existent.

When you spew rounds ~1100 rpm and rounds land on dime size, the damage is fairly irrelevant.

Well that’s funny, I’ve never seen any pro player use it in BR5 instead of assault rifles. The main reason is the damage. And the recoil is completely irrelevant, assault rifles are all laser weapons.

Perhaps because soviet assault rifles are better than GE ones :person_shrugging:
But then again, I dont see much assault rifles to begin with at BR5 apparently people chooses the
do-it-all automatic rifles over assault rifles.

damage per minute is actually higher for ppsh all the way to ~60m around 80m its about same slightly in favor of stg44 and from there it declines streadily in favor of stg44.
But around that range the dispersion as well as recoil starts to play quite big role as targets get smaller and ironicly recoil & dispersion again favors ppsh.

Well I guess we should call ppsh box as death star then ?

I have only heard that the Leningrad militia was armed with it. And even then, it is not known whether there was even one case of its actual use against the enemy.

Well if it was up to me, I would have never added Fedorov Avtomat to a WW2 game.

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Basically, the AS 44 is a reskin of the STG44. Fedorov, which is a really good rifle, but it actually functions like an automatic rifle. Personally, I don’t see any reason to use it, the AVT is just better. On the other hand, assault rifles like the AS 44 or STG44 have a more unique function than automatic weapons, although they are weaker and limited to 4 players, but they add variety to the game.

At medium range, the PPSH takes about 4 shots to kill someone, whereas assault rifles usually do it with 2. That makes a difference.(And of course, assault rifles are much easier to control)

Eventually that weapon is going to be nerfed and the discussion is pointless. The only reason I made this explanation was to say that the weapon is not really as powerful as an assault rifle. And of course you are the first person I see comparing it to the STG 44. While everyone else at most considered it to be a weapon similar to the MKB.

If it were up to me, I’d split the game into two modes. One is a fun fantasy dieselpunk shitshow with paper guns and some MIG-15 in Stalingrad, and the other is paperless and with weapons tied to maps, not BRs. Then everyone would be happy.

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bit more rof and less dispersion.

Has a fraction more recoil than assault rifle and also almost twice less dispersion than stg.

Which is fraction of second button press with 1100 rof

I honestly have no idea how gun with less recoil is harder to control than assault rifle.
While I agree the assault rifles arent exactly hard to control either.
But ppsh definitely aint inferior in that sense

the differency is nonexistant.
And obviously this is just a TTK, but since there is absolutely nothing that stops ppsh functioning on that range id say its quite accurated.
Dispersion is twice less than stg44 and the recoil is less on ppsh.

The RoF 1100 with a 35 magazine is not an advantage, it can become a curse. Of course, I don’t want to argue about this, it can be a matter of taste.
How do you say it has less recoil than the STG44? The horizontal recoil is 2 vs 4, which is 100 percent worse, and the vertical recoil is 10 vs 8 which is 20 percent better.
Let me be honest, I never understood this table. But I understand what you’re saying, however, I still believe that damage makes a fundamental difference and RoF and dispersion can’t compensate for it.
I’ve seen a lot of people here and there calling it a BR4 weapon, but you’re the first person to believe it’s a BR5 weapon.

ppsh is 8 - 4
stg44 is 10 - 2

I dare to claim that you wont even notice differency between 4 or 2 as its such a small number to even start with.

With 40% horizontal perk you can make it technically a recoilles.

If there is 2 guns with same rof but another requires 2 hits and another requires 1 hit there is a clear differency. Especiatly if these are SA rifles or extremely low rof smg’s.

But when your rof is ~1100 you aint exactly shooting just a 1 round at a time.

Never said its a BR5 gun, merely pointed out that it can literally compete with a BR5 gun.
It is just that fking broken.

Both are almost recoilless, but STGs are easier to control due to lower RoF.

Remember that you need to reload.

You practically called it better than STG44, What other meaning could this have?

Well, they’re fixing it, although I hope they add something to my taste, like this:

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How can something that has technically no recoil be hard to control ?

Beats stg44 in cqc easily.
Can compete with no clear disadvantage at longer ranges were stg44 should be by far better but its not.

This is pretty much only disadvantage it has compared to stg44

But since we got magic hammers and pretty much infinite ammo its hardly a notable disadvantage.
Sure, if there was no ammo boxes and you were limited to ammo you carry then there would be notable disadvantage but now, there really isnt.

Aka theres no disadvantage you cant play around. Like dispersion, thats something you cant affect or control in any manner.