Please, consider rebalancing the Bf 109 family

Hello, I’m here yet again posting my suggestions in hope of seeing even more changes to a game that I really enjoy and would love to see thrive, so I come here today with a double feature for the German Luftwaffe, into which I’m no expert but I’d love to see get even better.

So starting with the Bf family, I think that it’s currently pretty ok for the most part, but it could see some minor changes that I think would increase both the balance and also the diversity in game.

  • Bf 109 E7/U2 (BR I)
    -It’s fine as is, no changes needed

  • Bf 109 F-1 & F-2 (BR II)
    -Fine as they are, the trade off between them makes them both viable and good alternatives

  • Bf 109 F4/Trop (Currently BR III)
    -Is in a spot similar to the P-38E, which I’ve made a post about before, but maybe even worse so, as at least the P-38 has 4 x 50 BMGs as opposed to just 2 8mm mgs, so I propose that it be changed to BR II and kept as is, perhaps even add the 4 x 50kg bomb rack or for it to remain in BR III but give it 1 x 250kg bomb or even 1 x 250L Incendiary bomb, this plane needs some help, yes, the performance is good, but if the enemy has no planes up you’re not really able to contribute to your team and that always sucks.

  • Bf 109 G-6 (Currently BR IV)
    -This is again a plane that I think can have it’s BR lowered, while it now has 2 x 13mm MGs instead of the 7mm ones imo its BR could be lowered to III and it would perform better against P-51s and such, maybe even change the bombs for the 2 x 20mm Gunpods and lean into its AA capabilities.

  • Bf 109 G-14 (BR IV)
    -Now here with the G-14 I believe that while it is quite competent as a pure AA fighter, the fact that it could have a 30mm instead of the 20mm would make it much better at its job, while the downsides of it would keep it balanced at BR IV

  • Bf 109 K-4 (BR V)
    -And finally for the very tip of the Bf’s development, the K-4 would be such a beast if it had the 500kg bomb that it has in WT and it would also be a good way to make it more enticing to take instead of the Me 264, which takes me the point that JETS SHOULDN’T HAVE BOMBS! they go fooosh! swheees! wow enough.

As always, thanks for reading, I hope that this and my next post start some conversations as well as maaaybe even entice some changes in the future, I really like this game and I want to see more parts of it represented and played, please let me know what you think about my proposals.

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So many of them are without bombs, it’s so sad.

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Bzzt, wrong.

. Aircraft that are dedicated planes such as yak 9k or hs 123 or dedicated fighters have no place in high BR.

Pisses me off seeing someone spawn in the 50mm 262 and then not even do their job… couldn’t imagine ON TOP of the idiot sitting in 110-g2 most likely i now have a jet not doing its job against tanks.

Fighters are multi role in high BR and if you don’t like that or think it should change stick to where they don’t exist because i paid 50$ for my 2 1000lb and until you want to refund me that money just accept it.

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I know! And it just makes no sense haha

“I paid money therefore I don’t want the game to be more balanced for everyone else” is a wild take, but ok dude, you do you.

It’s also just a fact because the community constantly uses the excuse that they cannot change the contents of premiums or event because that’s what they paid for until it goes with their agenda like crying about it getting killed by jets.

It has nothing to do with game balance but everything to do with players lack of acceptance by getting killed by explosions.

Because what i said originally is 100% true and if you don’t agree you don’t play high br… simple.

You should not be flying a plane in high br without tank killing abilities jet or not… and if you don’t see an issue with jets (which are the norm now) not having bombs then there is another problem at hand

All it would do is push props back in the mix because nobody in there right mind would choose a dedicated fighter… which i’m sure is exactly what the people who complain about it want.

Agreed. 109s could certainly use some love.

You have mentioned some of the Things I would like to see (just some flavour)


109-F2 :

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109-F4: (Either Or)

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109 G-6:

Change 20mm cannon to 30mm cannon
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109 K-4:

Change 30mm to 20 mm

Change bomb to 500Kg

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As for the Tech Tree G10, the G10 premium already has the 30mm cannons. So id be inclined to give it rockets, bombs…or just leave it with its Gunpods


There are I suppose 2 ways to look at the 30mm vs 20mm argument. One opinion is that 30mm is better because more damage… Im in the opposite camp (for fighters)…The higher the BR you go, Velocity and ammunition capacity is more desirable, Especially if you face jets. 65 rounds total on the 30mm isnt…ideal lol…also the lead indicator doesnt track them well because the 13mm guns have almost double the velocity… (certainly is fun for strafing though)

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Good post, I agree on all this, I just want to add one thing.

The F1 is alright for what it is, but the F2, currently, isn’t really worth using. The 15mm machine gun in the nose is pretty bad since it’s stat-wise a .50 cal with a marginally better performance, but having only one is pretty bad, whereas most planes with similar guns have 4 or so. but to make this one good, there’s a special belt for this machine gun in WT that has some very high penetrating rounds of 47mms at 100 meters that would make this a very good plane, and as a bonus, as @Myrm1don added, it can get some small RZ.65 rockets as well.

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I used to love that ammunition several years back. It used to shred tanks. So satisfying popping T-34s with it…Somewhere along the way it got nerfed a bit, not nearly as reliable now for some reason, regardless of stated Penetration…

Then again it has been a long time since I tried, might be worth taking another look

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Haha I thought about the rockets for the F-2 hahaha I’d love to see them, but asking for them felt a like bit like a stretch, also I thought of it as an equal to the F-1 , but as @GasMasters-live said, the 15mm may feel a little underwhelming from time to time, so maybe it’s a good idea for it to have it

Edit: Also, yes, having the 47mm penning ammo for the F-2 would ve so cool haha a mini Yak-9T if you will

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More just for something different…They are smaller than the rockets on the BR 1 plane I-153 and no anti tank capability

some nice flavour

image

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Then they would be perfect, now we wait for the devs to see this and any of my or yours or anyone else’s posts and take them into account :smiley:

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I agree with everything you said but this, i don’t see a problem with a dedicated fighter existing if it’s flying stats are significantly better than what else is out there (like the spitfire before event came along) and using one to simply keep the skies clear. That task alone is major in winning games, and if you try to combine keeping the skies clear with tank killing you will most likely not do great with either task individually. Going for a tank and then going to resupply leaves you vulnerable. If you’re not worried about tanks you can keep a better position on enemy planes. I myself am one who likes to dogfight and not worry about ground targets unless I’m absolutely able to without concern. If i figure if i can stop a bunch of explosions from killing team mates I’m doing a good job and am contributing to the victory. I view it in the same regard as not going for the objective, but playing ahead of it to stop as much enemy flow into the objective as possible giving team a higher chance of capping

While you are focusing on that… which mind you they take minute or two (even jets) to resupply the tank that you are meant for has been spamming right click/trigger on “our” infantry doing atleast 5x more than what the planes you are ever so focused on.

Unless you are camping their spawn and taking them out before they drop ordnance which fair you paint it out to be… them cycling planes death after death while getting to drop is actually worse for your team.

And let me bring up the concept of a plane in the sky bombing you every 1-2 minutes even a high power jet with 2 1000lb is better than a player building rally points and pushing obj and or a tank consistently taking out your infantry… which is none of your concern apparently.

Do not take this as an insult but i really do not expect a player that you have painted yourself to be to understand this concept but ill say it anyway… i even believe this in high BR.

I see a player like you and i’ll actively go out of my way to keep you up there even if i get in a plane to kill a tank bc ill just suicide bomb it.

You can kill me once… i’ll spawn in another plane and likewise with my teammate… it’s a cycle that never ends and the only benefit that is gained is you seeing your scoreboard position get inflated.

Again do not take it personally but you are apart of the problem i’m hinting at … you could argue that’s the attackers job but the attacker is usually a ju 188 that is extremely slow on return or god forbid a 110 g2 when you could just be destroying tank after tank with a proper plane like K4 or 262.

If you are going to be plane main then i also expect you to know your role and task for the situation for example if there are no tanks yet constant planes then i see no issue with someone using dedicated fighter whereas other way around then you get the idea.

However as i mentioned before if there is a tank absolutely wrecking and you choose to be flyboy in the sky looking for planes… the way i see it ignoring ground targets then you are actively griefing your team in favor of selfishly farming points on pilots that most likely would have only put a dent into your teams push (unless they are all clumped up which is also another problem)

If you’re going to sit up there the entire time which you make it sound like you do then you need to be able to multi task as in high BR the gameplay is rather fast and room for little mistake.

Alternatively you could use this as a reason to dedicate each of your roles… when you are in a squad you can do this perfectly… but when i’m playing solo and then on top of bozo in attacker not even doing his actual job i have you in fighter not even able to take out the tank.

Now leaving us boned and continuously shelled by the greyzone tank you are unable to kill.

How an infantry player sees you ^

I agree. However as someone who uses planes as tools to take out tanks and large groups of infantry instead of a dedicated playstyle my job is already done when i have taken out the tank or group of guys… kill me all you want.

This is mostly just my perspective… from what i’m getting you are like dedicated plane main that actively ignores ground targets?

You are so caught up in your own battle in the sky you are forgetting the main objective for a plane is to inflict as much destruction on the ground… fighter or attacker.

This however is completely subjective and i only think this way because i’m mostly infantry player… take with grain of salt (literally because i despise players like you) although i tried to be as respectful as possible while still being realistic.

All I’m saying is it’s a game, and there are more ways to play it than 1. Playing a support role can look very different from one person to the next. I have a buddy who refuses to build rallies but will sit on an AA gun the entire game killing every plane that flies over. Just because you think planes should be primarily targeting tanks, doesn’t mean that’s how everyone needs to play them. Planes are versatile, they can focus primarily on infantry kills, tank kills, or plane kills. If you’re doing one of those things then you’re playing the role of a plane, point blank. It’s the entire team’s job to deal with enemy tanks, not just the 1 pilot’s. There’s currently close to a dozen different ways to deal with tanks and a plane is only one of them. If 9 people can’t figure out how to destroy a tank then you’re team is just bad, and usually it’s more efficient and faster for boots on the ground to deal with tanks to begin with.

You should know that in br5 matches there is a near constant flow of planes. Even if 1 dog fight takes a couple minutes, another plane will usually be spawning before you can even set course back to the map where tanks are much less a resupply. You’re also not taking tickets in to account. If you’re defending, you can drain the enemy tickets much faster solely focusing on planes when they are constantly being spawned opposed to a tank kill or two and probably dying because of it (point discussed previously).

Not going after tanks isn’t “none of my concern”, it’s that there’s many different ways to play a support role. The game becomes repetitive for me after so long if i play the same things, the same way. Some days I like to play CAS, some days i like to play dog fighter. Some days i like to try new equipment that isn’t meta and may not do very well with it, but I’m going to enjoy my gaming experience and play how i want to play regardless of people like you out there who thinks it’s wrong. You’re kind of toxic, not gonna lie.

There’s a big difference between flying around all match (which i don’t do to begin with) doing nothing, and flying around draining tickets, killing vehicles, supporting the team. But even to that point, it takes an incredibly long time to learn how to be a good pilot in this game. I’ve been playing for 2 years or so with over a few thousand matches and I’m still not “great” at precise bomb drops. Especially with changing nations and equipment so often. I hit about 2/3-3/4s of the tanks i go for now, and took me over a year to dial in my controls and even begin to really understand things (i had a hard time just figuring out how to get off the carrier right as the plane would keep stalling and dropping in the water). Back to the point now, even if someone is up there “doing nothing”, they’re probably trying to learn and get better. Anyone who’s good at flying now, also started out as total dog water. It’s not right to try and gate keep people learning the game from playing the game. It sounds like your main problem is just bad team mates if 1 dude out of 10 can piss you off so much, as a good team can kill any tank amongst winning matches without any planes up in the air.

Definitely not a “plane main” lol

There is already G14 with 2 underwing 30mm cannons in the game as a premium squad

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Ah yes, I’m fully aware, maybe I did not clarify that I meant the 30mm cannon to replace the engine mounted one in the centerline, plus the 2 x 20mm cannons in the gunpods

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